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author | Juan Linietsky <reduzio@gmail.com> | 2014-02-09 22:10:30 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2014-02-09 22:10:30 -0300 |
commit | 0b806ee0fc9097fa7bda7ac0109191c9c5e0a1ac (patch) | |
tree | 276c4d099e178eb67fbd14f61d77b05e3808e9e3 /core/script_language.cpp | |
parent | 0e49da1687bc8192ed210947da52c9e5c5f301bb (diff) | |
download | redot-engine-0b806ee0fc9097fa7bda7ac0109191c9c5e0a1ac.tar.gz |
GODOT IS OPEN SOURCE
Diffstat (limited to 'core/script_language.cpp')
-rw-r--r-- | core/script_language.cpp | 305 |
1 files changed, 305 insertions, 0 deletions
diff --git a/core/script_language.cpp b/core/script_language.cpp new file mode 100644 index 0000000000..58d8bcf8ee --- /dev/null +++ b/core/script_language.cpp @@ -0,0 +1,305 @@ +/*************************************************************************/ +/* script_language.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#include "script_language.h" + +ScriptLanguage *ScriptServer::_languages[MAX_LANGUAGES]; +int ScriptServer::_language_count=0; + +bool ScriptServer::scripting_enabled=true; + + +void Script::_notification( int p_what) { + + if (p_what==NOTIFICATION_POSTINITIALIZE) { + + if (ScriptDebugger::get_singleton()) + ScriptDebugger::get_singleton()->set_break_language(get_language()); + } +} + +void Script::_bind_methods() { + + ObjectTypeDB::bind_method(_MD("can_instance"),&Script::can_instance); + //ObjectTypeDB::bind_method(_MD("instance_create","base_object"),&Script::instance_create); + ObjectTypeDB::bind_method(_MD("instance_has","base_object"),&Script::instance_has); + ObjectTypeDB::bind_method(_MD("has_source_code"),&Script::has_source_code); + ObjectTypeDB::bind_method(_MD("get_source_code"),&Script::get_source_code); + ObjectTypeDB::bind_method(_MD("set_source_code","source"),&Script::set_source_code); + ObjectTypeDB::bind_method(_MD("reload"),&Script::reload); + +} + +void ScriptServer::set_scripting_enabled(bool p_enabled) { + + scripting_enabled=p_enabled; +} + +bool ScriptServer::is_scripting_enabled() { + + return scripting_enabled; +} + + +int ScriptServer::get_language_count() { + + return _language_count; + +} + +ScriptLanguage* ScriptServer::get_language(int p_idx) { + + ERR_FAIL_INDEX_V(p_idx,_language_count,NULL); + + return _languages[p_idx]; +} + +void ScriptServer::register_language(ScriptLanguage *p_language) { + + ERR_FAIL_COND( _language_count >= MAX_LANGUAGES ); + _languages[_language_count++]=p_language; +} + +Variant ScriptInstance::call(const StringName& p_method,VARIANT_ARG_DECLARE) { + + VARIANT_ARGPTRS; + int argc=0; + for(int i=0;i<VARIANT_ARG_MAX;i++) { + if (argptr[i]->get_type()==Variant::NIL) + break; + argc++; + } + + Variant::CallError error; + return call(p_method,argptr,argc,error); +} + + +void ScriptInstance::call_multilevel(const StringName& p_method,const Variant** p_args,int p_argcount) { + Variant::CallError ce; + call(p_method,p_args,p_argcount,ce); // script may not support multilevel calls +} + +void ScriptInstance::call_multilevel_reversed(const StringName& p_method,const Variant** p_args,int p_argcount) { + Variant::CallError ce; + call(p_method,p_args,p_argcount,ce); // script may not support multilevel calls +} + +void ScriptInstance::call_multilevel(const StringName& p_method,VARIANT_ARG_DECLARE) { + + VARIANT_ARGPTRS; + int argc=0; + for(int i=0;i<VARIANT_ARG_MAX;i++) { + if (argptr[i]->get_type()==Variant::NIL) + break; + argc++; + } + + Variant::CallError error; + call_multilevel(p_method,argptr,argc); +} + +ScriptInstance::~ScriptInstance() { + + +} + +void ScriptLanguage::frame() { + + +} + +ScriptDebugger * ScriptDebugger::singleton=NULL; + + +void ScriptDebugger::set_lines_left(int p_left) { + + lines_left=p_left; +} + +int ScriptDebugger::get_lines_left() const { + + return lines_left; +} + +void ScriptDebugger::set_depth(int p_depth) { + + depth=p_depth; +} + +int ScriptDebugger::get_depth() const { + + return depth; +} + +void ScriptDebugger::insert_breakpoint(int p_line, const StringName& p_source) { + + if (!breakpoints.has(p_line)) + breakpoints[p_line]=Set<StringName>(); + breakpoints[p_line].insert(p_source); + +} + +void ScriptDebugger::remove_breakpoint(int p_line, const StringName& p_source) { + + if (!breakpoints.has(p_line)) + return; + + breakpoints[p_line].erase(p_source); + if (breakpoints[p_line].size()==0) + breakpoints.erase(p_line); +} +bool ScriptDebugger::is_breakpoint(int p_line,const StringName& p_source) const { + + if (!breakpoints.has(p_line)) + return false; + return breakpoints[p_line].has(p_source); + +} +bool ScriptDebugger::is_breakpoint_line(int p_line) const { + + return breakpoints.has(p_line); + +} + + +String ScriptDebugger::breakpoint_find_source(const String& p_source) const { + + return p_source; +} + +void ScriptDebugger::clear_breakpoints() { + + breakpoints.clear(); +} + +void ScriptDebugger::idle_poll() { + + +} + + +void ScriptDebugger::line_poll() { + + +} + +void ScriptDebugger::set_break_language(ScriptLanguage *p_lang) { + + break_lang=p_lang; +} + +ScriptLanguage* ScriptDebugger::get_break_language() const{ + + return break_lang; +} + + +ScriptDebugger::ScriptDebugger() { + + singleton=this; + lines_left=-1; + depth=-1; + break_lang=NULL; +} + + + + +bool PlaceHolderScriptInstance::set(const StringName& p_name, const Variant& p_value) { + + if (values.has(p_name)) { + values[p_name]=p_value; + return true; + } + return false; +} +bool PlaceHolderScriptInstance::get(const StringName& p_name, Variant &r_ret) const { + + if (values.has(p_name)) { + r_ret=values[p_name]; + return true; + } return false; +} + +void PlaceHolderScriptInstance::get_property_list(List<PropertyInfo> *p_properties) const { + + for(const List<PropertyInfo>::Element *E=properties.front();E;E=E->next()) { + p_properties->push_back(E->get()); + } +} + +void PlaceHolderScriptInstance::update(const List<PropertyInfo> &p_properties,const Map<StringName,Variant>& p_values) { + + + Set<StringName> new_values; + for(const List<PropertyInfo>::Element *E=p_properties.front();E;E=E->next()) { + + StringName n = E->get().name; + new_values.insert(n); + + if (!values.has(n) || values[n].get_type()!=E->get().type) { + + if (p_values.has(n)) + values[n]=p_values[n]; + } + } + + properties=p_properties; + List<StringName> to_remove; + + for(Map<StringName,Variant>::Element *E=values.front();E;E=E->next()) { + + if (!new_values.has(E->key())) + to_remove.push_back(E->key()); + } + + while(to_remove.size()) { + + values.erase(to_remove.front()->get()); + to_remove.pop_front(); + } + + if (owner && owner->get_script_instance()==this) + owner->_change_notify(); + //change notify +} + +PlaceHolderScriptInstance::PlaceHolderScriptInstance(ScriptLanguage *p_language, Ref<Script> p_script,Object *p_owner) { + + language=p_language; + script=p_script; + owner=p_owner; +} + +PlaceHolderScriptInstance::~PlaceHolderScriptInstance() { + + if (script.is_valid()) { + script->_placeholder_erased(this); + } +} |