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authorJerome67000 <jerome.gully0@gmail.com>2017-10-25 16:35:16 +0200
committerJerome67000 <jerome.gully0@gmail.com>2017-10-25 20:11:30 +0200
commit2609cc9ef428a9d7d054a06a9290c4d4963e726f (patch)
treec6909eb805dc82b93234fbfaf7d3d179c108d129 /core/script_language.h
parent3504bb70a48dd7c1d0d587900c96bbd7af91754b (diff)
downloadredot-engine-2609cc9ef428a9d7d054a06a9290c4d4963e726f.tar.gz
Removes Script::get_node_type()
used before GDScript, with squirrel apparently
Diffstat (limited to 'core/script_language.h')
-rw-r--r--core/script_language.h2
1 files changed, 0 insertions, 2 deletions
diff --git a/core/script_language.h b/core/script_language.h
index c243ef781b..5da72d0492 100644
--- a/core/script_language.h
+++ b/core/script_language.h
@@ -107,8 +107,6 @@ public:
virtual bool is_tool() const = 0;
- virtual String get_node_type() const = 0;
-
virtual ScriptLanguage *get_language() const = 0;
virtual bool has_script_signal(const StringName &p_signal) const = 0;