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author | Juan Linietsky <reduzio@gmail.com> | 2017-07-16 12:39:23 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2017-07-16 12:40:23 -0300 |
commit | 4366b7c8b0bf452236cdfd034d3a0e5d851576b9 (patch) | |
tree | b5300139ef10f5f5ea709a07359b54145bef5b43 /core/script_language.h | |
parent | 40ab9adec3bd117e048ac477fcd9399e115f52f5 (diff) | |
download | redot-engine-4366b7c8b0bf452236cdfd034d3a0e5d851576b9.tar.gz |
Added a simpler/faster way to bind script languages instance wrappers to Godot
Diffstat (limited to 'core/script_language.h')
-rw-r--r-- | core/script_language.h | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/core/script_language.h b/core/script_language.h index 6e39593a89..a81300233f 100644 --- a/core/script_language.h +++ b/core/script_language.h @@ -57,7 +57,7 @@ public: static void set_scripting_enabled(bool p_enabled); static bool is_scripting_enabled(); - static int get_language_count(); + _FORCE_INLINE_ static int get_language_count() { return _language_count; } static ScriptLanguage *get_language(int p_idx); static void register_language(ScriptLanguage *p_language); static void unregister_language(ScriptLanguage *p_language); @@ -274,6 +274,9 @@ public: virtual int profiling_get_accumulated_data(ProfilingInfo *p_info_arr, int p_info_max) = 0; virtual int profiling_get_frame_data(ProfilingInfo *p_info_arr, int p_info_max) = 0; + virtual void *alloc_instance_binding_data(Object *p_object) { return NULL; } //optional, not used by all languages + virtual void free_instance_binding_data(void *p_data) {} //optional, not used by all languages + virtual void frame(); virtual ~ScriptLanguage(){}; |