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authorMatias N. Goldberg <dark_sylinc@yahoo.com.ar>2023-10-21 11:56:37 -0300
committerMatias N. Goldberg <dark_sylinc@yahoo.com.ar>2023-10-21 13:14:38 -0300
commitc9ec1f77272de8a828294d2348c4cb1d4577612c (patch)
treee6046d749a00a8ac582742ba1bc33aa395ec1a56 /core/string/node_path.cpp
parentf71f4b80e32f6e98a4cd3cb1c06071223297e8fc (diff)
downloadredot-engine-c9ec1f77272de8a828294d2348c4cb1d4577612c.tar.gz
Fix buffer updates going to the wrong cmd buffer if barriers were 0
From what I could see only SSAO & SSIL were affected when they both call: int zero[1] = { 0 }; RD::get_singleton()->buffer_update(ssao.importance_map_load_counter, 0, sizeof(uint32_t), &zero, 0); int zero[1] = { 0 }; RD::get_singleton()->buffer_update(ssil.importance_map_load_counter, 0, sizeof(uint32_t), &zero, 0); Also documented what setup_command_buffer & draw_command_buffer are for.
Diffstat (limited to 'core/string/node_path.cpp')
0 files changed, 0 insertions, 0 deletions