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author | Rémi Verschelde <rverschelde@gmail.com> | 2017-03-05 16:44:50 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2017-03-05 16:44:50 +0100 |
commit | 5dbf1809c6e3e905b94b8764e99491e608122261 (patch) | |
tree | 5e5a5360db15d86d59ec8c6e4f7eb511388c5a9a /core/string_db.h | |
parent | 45438e9918d421b244bfd7776a30e67dc7f2d3e3 (diff) | |
download | redot-engine-5dbf1809c6e3e905b94b8764e99491e608122261.tar.gz |
A Whole New World (clang-format edition)
I can show you the code
Pretty, with proper whitespace
Tell me, coder, now when did
You last write readable code?
I can open your eyes
Make you see your bad indent
Force you to respect the style
The core devs agreed upon
A whole new world
A new fantastic code format
A de facto standard
With some sugar
Enforced with clang-format
A whole new world
A dazzling style we all dreamed of
And when we read it through
It's crystal clear
That now we're in a whole new world of code
Diffstat (limited to 'core/string_db.h')
-rw-r--r-- | core/string_db.h | 63 |
1 files changed, 31 insertions, 32 deletions
diff --git a/core/string_db.h b/core/string_db.h index 2c5262adaa..b8f8d6f3dc 100644 --- a/core/string_db.h +++ b/core/string_db.h @@ -30,9 +30,9 @@ #define STRING_DB_H #include "hash_map.h" -#include "ustring.h" -#include "safe_refcount.h" #include "os/mutex.h" +#include "safe_refcount.h" +#include "ustring.h" /** @author Juan Linietsky <reduzio@gmail.com> */ @@ -43,32 +43,32 @@ struct StaticCString { static StaticCString create(const char *p_ptr); }; - - class StringName { - enum { - STRING_TABLE_BITS=12, - STRING_TABLE_LEN=1<<STRING_TABLE_BITS, - STRING_TABLE_MASK=STRING_TABLE_LEN-1 + STRING_TABLE_BITS = 12, + STRING_TABLE_LEN = 1 << STRING_TABLE_BITS, + STRING_TABLE_MASK = STRING_TABLE_LEN - 1 }; struct _Data { SafeRefCount refcount; - const char* cname; + const char *cname; String name; - String get_name() const { return cname?String(cname):name; } + String get_name() const { return cname ? String(cname) : name; } int idx; uint32_t hash; _Data *prev; _Data *next; - _Data() { cname=NULL; next=prev=NULL; hash=0; } + _Data() { + cname = NULL; + next = prev = NULL; + hash = 0; + } }; - static _Data *_table[STRING_TABLE_LEN]; _Data *_data; @@ -80,31 +80,30 @@ class StringName { }; void unref(); -friend void register_core_types(); -friend void unregister_core_types(); + friend void register_core_types(); + friend void unregister_core_types(); static Mutex *lock; static void setup(); static void cleanup(); static bool configured; - StringName(_Data *p_data) { _data=p_data; } -public: - + StringName(_Data *p_data) { _data = p_data; } - operator const void*() const { return (_data && (_data->cname || !_data->name.empty()))?(void*)1:0; } +public: + operator const void *() const { return (_data && (_data->cname || !_data->name.empty())) ? (void *)1 : 0; } - bool operator==(const String& p_name) const; - bool operator==(const char* p_name) const; - bool operator!=(const String& p_name) const; - _FORCE_INLINE_ bool operator<(const StringName& p_name) const { + bool operator==(const String &p_name) const; + bool operator==(const char *p_name) const; + bool operator!=(const String &p_name) const; + _FORCE_INLINE_ bool operator<(const StringName &p_name) const { - return _data<p_name._data; + return _data < p_name._data; } - _FORCE_INLINE_ bool operator==(const StringName& p_name) const { + _FORCE_INLINE_ bool operator==(const StringName &p_name) const { // the real magic of all this mess happens here. // this is why path comparisons are very fast - return _data==p_name._data; + return _data == p_name._data; } _FORCE_INLINE_ uint32_t hash() const { @@ -113,12 +112,12 @@ public: else return 0; } - bool operator!=(const StringName& p_name) const; + bool operator!=(const StringName &p_name) const; _FORCE_INLINE_ operator String() const { if (_data) { - if (_data->cname ) + if (_data->cname) return String(_data->cname); else return _data->name; @@ -133,17 +132,17 @@ public: struct AlphCompare { - _FORCE_INLINE_ bool operator()(const StringName& l,const StringName& r) const { + _FORCE_INLINE_ bool operator()(const StringName &l, const StringName &r) const { return l.operator String() < r.operator String(); } }; - void operator=(const StringName& p_name); + void operator=(const StringName &p_name); StringName(const char *p_name); - StringName(const StringName& p_name); - StringName(const String& p_name); - StringName(const StaticCString& p_static_string); + StringName(const StringName &p_name); + StringName(const String &p_name); + StringName(const StaticCString &p_static_string); StringName(); ~StringName(); }; |