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authorRémi Verschelde <rverschelde@gmail.com>2017-03-05 16:44:50 +0100
committerRémi Verschelde <rverschelde@gmail.com>2017-03-05 16:44:50 +0100
commit5dbf1809c6e3e905b94b8764e99491e608122261 (patch)
tree5e5a5360db15d86d59ec8c6e4f7eb511388c5a9a /core/string_db.h
parent45438e9918d421b244bfd7776a30e67dc7f2d3e3 (diff)
downloadredot-engine-5dbf1809c6e3e905b94b8764e99491e608122261.tar.gz
A Whole New World (clang-format edition)
I can show you the code Pretty, with proper whitespace Tell me, coder, now when did You last write readable code? I can open your eyes Make you see your bad indent Force you to respect the style The core devs agreed upon A whole new world A new fantastic code format A de facto standard With some sugar Enforced with clang-format A whole new world A dazzling style we all dreamed of And when we read it through It's crystal clear That now we're in a whole new world of code
Diffstat (limited to 'core/string_db.h')
-rw-r--r--core/string_db.h63
1 files changed, 31 insertions, 32 deletions
diff --git a/core/string_db.h b/core/string_db.h
index 2c5262adaa..b8f8d6f3dc 100644
--- a/core/string_db.h
+++ b/core/string_db.h
@@ -30,9 +30,9 @@
#define STRING_DB_H
#include "hash_map.h"
-#include "ustring.h"
-#include "safe_refcount.h"
#include "os/mutex.h"
+#include "safe_refcount.h"
+#include "ustring.h"
/**
@author Juan Linietsky <reduzio@gmail.com>
*/
@@ -43,32 +43,32 @@ struct StaticCString {
static StaticCString create(const char *p_ptr);
};
-
-
class StringName {
-
enum {
- STRING_TABLE_BITS=12,
- STRING_TABLE_LEN=1<<STRING_TABLE_BITS,
- STRING_TABLE_MASK=STRING_TABLE_LEN-1
+ STRING_TABLE_BITS = 12,
+ STRING_TABLE_LEN = 1 << STRING_TABLE_BITS,
+ STRING_TABLE_MASK = STRING_TABLE_LEN - 1
};
struct _Data {
SafeRefCount refcount;
- const char* cname;
+ const char *cname;
String name;
- String get_name() const { return cname?String(cname):name; }
+ String get_name() const { return cname ? String(cname) : name; }
int idx;
uint32_t hash;
_Data *prev;
_Data *next;
- _Data() { cname=NULL; next=prev=NULL; hash=0; }
+ _Data() {
+ cname = NULL;
+ next = prev = NULL;
+ hash = 0;
+ }
};
-
static _Data *_table[STRING_TABLE_LEN];
_Data *_data;
@@ -80,31 +80,30 @@ class StringName {
};
void unref();
-friend void register_core_types();
-friend void unregister_core_types();
+ friend void register_core_types();
+ friend void unregister_core_types();
static Mutex *lock;
static void setup();
static void cleanup();
static bool configured;
- StringName(_Data *p_data) { _data=p_data; }
-public:
-
+ StringName(_Data *p_data) { _data = p_data; }
- operator const void*() const { return (_data && (_data->cname || !_data->name.empty()))?(void*)1:0; }
+public:
+ operator const void *() const { return (_data && (_data->cname || !_data->name.empty())) ? (void *)1 : 0; }
- bool operator==(const String& p_name) const;
- bool operator==(const char* p_name) const;
- bool operator!=(const String& p_name) const;
- _FORCE_INLINE_ bool operator<(const StringName& p_name) const {
+ bool operator==(const String &p_name) const;
+ bool operator==(const char *p_name) const;
+ bool operator!=(const String &p_name) const;
+ _FORCE_INLINE_ bool operator<(const StringName &p_name) const {
- return _data<p_name._data;
+ return _data < p_name._data;
}
- _FORCE_INLINE_ bool operator==(const StringName& p_name) const {
+ _FORCE_INLINE_ bool operator==(const StringName &p_name) const {
// the real magic of all this mess happens here.
// this is why path comparisons are very fast
- return _data==p_name._data;
+ return _data == p_name._data;
}
_FORCE_INLINE_ uint32_t hash() const {
@@ -113,12 +112,12 @@ public:
else
return 0;
}
- bool operator!=(const StringName& p_name) const;
+ bool operator!=(const StringName &p_name) const;
_FORCE_INLINE_ operator String() const {
if (_data) {
- if (_data->cname )
+ if (_data->cname)
return String(_data->cname);
else
return _data->name;
@@ -133,17 +132,17 @@ public:
struct AlphCompare {
- _FORCE_INLINE_ bool operator()(const StringName& l,const StringName& r) const {
+ _FORCE_INLINE_ bool operator()(const StringName &l, const StringName &r) const {
return l.operator String() < r.operator String();
}
};
- void operator=(const StringName& p_name);
+ void operator=(const StringName &p_name);
StringName(const char *p_name);
- StringName(const StringName& p_name);
- StringName(const String& p_name);
- StringName(const StaticCString& p_static_string);
+ StringName(const StringName &p_name);
+ StringName(const String &p_name);
+ StringName(const StaticCString &p_static_string);
StringName();
~StringName();
};