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authorJuan Linietsky <reduzio@gmail.com>2014-02-09 22:10:30 -0300
committerJuan Linietsky <reduzio@gmail.com>2014-02-09 22:10:30 -0300
commit0b806ee0fc9097fa7bda7ac0109191c9c5e0a1ac (patch)
tree276c4d099e178eb67fbd14f61d77b05e3808e9e3 /core/variant.cpp
parent0e49da1687bc8192ed210947da52c9e5c5f301bb (diff)
downloadredot-engine-0b806ee0fc9097fa7bda7ac0109191c9c5e0a1ac.tar.gz
GODOT IS OPEN SOURCE
Diffstat (limited to 'core/variant.cpp')
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diff --git a/core/variant.cpp b/core/variant.cpp
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+++ b/core/variant.cpp
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+/*************************************************************************/
+/* variant.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#include "variant.h"
+#include "resource.h"
+#include "print_string.h"
+#include "scene/main/node.h"
+#include "scene/gui/control.h"
+#include "io/marshalls.h"
+
+
+
+
+String Variant::get_type_name(Variant::Type p_type) {
+
+ switch( p_type ) {
+ case NIL: {
+
+ return "Nil";
+ } break;
+
+ // atomic types
+ case BOOL: {
+
+ return "bool";
+ } break;
+ case INT: {
+
+ return "int";
+
+ } break;
+ case REAL: {
+
+ return "real";
+
+ } break;
+ case STRING: {
+
+ return "String";
+ } break;
+
+ // math types
+
+ case VECTOR2: {
+
+ return "Vector2";
+ } break;
+ case RECT2: {
+
+ return "Rect2";
+ } break;
+ case MATRIX32: {
+
+ return "Matrix32";
+ } break;
+ case VECTOR3: {
+
+ return "Vector3";
+ } break;
+ case PLANE: {
+
+ return "Plane";
+
+ } break;
+ /*
+ case QUAT: {
+
+
+ } break;*/
+ case _AABB: {
+
+ return "AABB";
+ } break;
+ case QUAT: {
+
+ return "Quat";
+
+ } break;
+ case MATRIX3: {
+
+ return "Matrix3";
+
+ } break;
+ case TRANSFORM: {
+
+ return "Transform";
+
+ } break;
+
+ // misc types
+ case COLOR: {
+
+ return "Color";
+
+ } break;
+ case IMAGE: {
+
+ return "Image";
+
+ } break;
+ case _RID: {
+
+ return "RID";
+ } break;
+ case OBJECT: {
+
+ return "Object";
+ } break;
+ case NODE_PATH: {
+
+ return "NodePath";
+
+ } break;
+ case INPUT_EVENT: {
+
+ return "InputEvent";
+
+ } break;
+ case DICTIONARY: {
+
+ return "Dictionary";
+
+ } break;
+ case ARRAY: {
+
+ return "Array";
+
+ } break;
+
+ // arrays
+ case RAW_ARRAY: {
+
+ return "RawArray";
+
+ } break;
+ case INT_ARRAY: {
+
+ return "IntArray";
+
+ } break;
+ case REAL_ARRAY: {
+
+ return "RealArray";
+
+ } break;
+ case STRING_ARRAY: {
+
+ return "StringArray";
+ } break;
+ case VECTOR2_ARRAY: {
+
+ return "Vector2Array";
+
+ } break;
+ case VECTOR3_ARRAY: {
+
+ return "Vector3Array";
+
+ } break;
+ case COLOR_ARRAY: {
+
+ return "ColorArray";
+
+ } break;
+ default: {}
+ }
+
+ return "";
+}
+
+
+bool Variant::can_convert(Variant::Type p_type_from,Variant::Type p_type_to) {
+
+ if (p_type_from==p_type_to)
+ return true;
+ if (p_type_to==NIL && p_type_from!=NIL) //nil can convert to anything
+ return true;
+
+ if (p_type_from == NIL) {
+ return (p_type_to == OBJECT);
+ };
+
+ const Type *valid_types=NULL;
+ const Type *invalid_types=NULL;
+
+ switch(p_type_to) {
+ case BOOL: {
+
+ static const Type valid[]={
+ INT,
+ REAL,
+ STRING,
+ NIL,
+ };
+
+ valid_types=valid;
+ } break;
+ case INT: {
+
+ static const Type valid[]={
+ BOOL,
+ REAL,
+ STRING,
+ NIL,
+ };
+
+ valid_types=valid;
+
+ } break;
+ case REAL: {
+
+ static const Type valid[]={
+ BOOL,
+ INT,
+ STRING,
+ NIL,
+ };
+
+ valid_types=valid;
+
+ } break;
+ case STRING: {
+
+
+ static const Type invalid[]={
+ OBJECT,
+ IMAGE,
+ NIL
+ };
+
+ invalid_types=invalid;
+ } break;
+ case MATRIX32: {
+
+
+ static const Type invalid[]={
+ TRANSFORM,
+ NIL
+ };
+
+ invalid_types=invalid;
+ } break;
+ case QUAT: {
+
+ static const Type valid[]={
+ MATRIX3,
+ NIL
+ };
+
+ valid_types=valid;
+
+ } break;
+ case MATRIX3: {
+
+ static const Type valid[]={
+ QUAT,
+ NIL
+ };
+
+ valid_types=valid;
+
+
+ } break;
+ case TRANSFORM: {
+
+ static const Type valid[]={
+ MATRIX32,
+ QUAT,
+ MATRIX3,
+ NIL
+ };
+
+ valid_types=valid;
+
+ } break;
+ case _RID: {
+
+ static const Type valid[]={
+ OBJECT,
+ NIL
+ };
+
+ valid_types=valid;
+ } break;
+ case OBJECT: {
+
+ static const Type valid[]={
+ NIL
+ };
+
+ valid_types=valid;
+ } break;
+ case NODE_PATH: {
+
+ static const Type valid[]={
+ STRING,
+ NIL
+ };
+
+ valid_types=valid;
+ } break;
+ case ARRAY: {
+
+
+ static const Type valid[]={
+ RAW_ARRAY,
+ INT_ARRAY,
+ STRING_ARRAY,
+ REAL_ARRAY,
+ COLOR_ARRAY,
+ VECTOR2_ARRAY,
+ VECTOR3_ARRAY,
+ NIL
+ };
+
+ valid_types=valid;
+ } break;
+ // arrays
+ case RAW_ARRAY: {
+
+ static const Type valid[]={
+ ARRAY,
+ NIL
+ };
+
+ valid_types=valid;
+ } break;
+ case INT_ARRAY: {
+
+ static const Type valid[]={
+ ARRAY,
+ NIL
+ };
+ valid_types=valid;
+ } break;
+ case REAL_ARRAY: {
+
+ static const Type valid[]={
+ ARRAY,
+ NIL
+ };
+
+ valid_types=valid;
+ } break;
+ case STRING_ARRAY: {
+
+ static const Type valid[]={
+ ARRAY,
+ NIL
+ };
+ valid_types=valid;
+ } break;
+ case VECTOR2_ARRAY: {
+
+ static const Type valid[]={
+ ARRAY,
+ NIL
+ };
+ valid_types=valid;
+
+ } break;
+ case VECTOR3_ARRAY: {
+
+ static const Type valid[]={
+ ARRAY,
+ NIL
+ };
+ valid_types=valid;
+
+ } break;
+ case COLOR_ARRAY: {
+
+ static const Type valid[]={
+ ARRAY,
+ NIL
+ };
+
+ valid_types=valid;
+
+ } break;
+ default: {}
+ }
+
+
+ if (valid_types) {
+
+ int i=0;
+ while(valid_types[i]!=NIL) {
+
+ if (p_type_from==valid_types[i])
+ return true;
+ i++;
+ }
+ } else if (invalid_types) {
+
+
+ int i=0;
+ while(invalid_types[i]!=NIL) {
+
+ if (p_type_from==invalid_types[i])
+ return false;
+ i++;
+ }
+ }
+
+ return false;
+
+}
+
+bool Variant::operator==(const Variant& p_variant) const {
+
+ if (type!=p_variant.type) //evaluation of operator== needs to be more strict
+ return false;
+ bool v;
+ Variant r;
+ evaluate(OP_EQUAL,*this,p_variant,r,v);
+ return r;
+
+}
+
+bool Variant::is_zero() const {
+
+ switch( type ) {
+ case NIL: {
+
+ return true;
+ } break;
+
+ // atomic types
+ case BOOL: {
+
+ return _data._bool==false;
+ } break;
+ case INT: {
+
+ return _data._int==0;
+
+ } break;
+ case REAL: {
+
+ return _data._real==0;
+
+ } break;
+ case STRING: {
+
+ return *reinterpret_cast<const String*>(_data._mem)==String();
+
+ } break;
+
+ // math types
+
+ case VECTOR2: {
+
+ return *reinterpret_cast<const Vector2*>(_data._mem)==Vector2();
+
+ } break;
+ case RECT2: {
+
+ return *reinterpret_cast<const Rect2*>(_data._mem)==Rect2();
+
+ } break;
+ case MATRIX32: {
+
+ return *_data._matrix32==Matrix32();
+
+ } break;
+ case VECTOR3: {
+
+ return *reinterpret_cast<const Vector3*>(_data._mem)==Vector3();
+
+ } break;
+ case PLANE: {
+
+ return *reinterpret_cast<const Plane*>(_data._mem)==Plane();
+
+ } break;
+/*
+ case QUAT: {
+
+
+ } break;*/
+ case _AABB: {
+
+ return *_data._aabb==AABB();
+ } break;
+ case QUAT: {
+
+ *reinterpret_cast<const Quat*>(_data._mem)==Quat();
+
+ } break;
+ case MATRIX3: {
+
+ return *_data._matrix3==Matrix3();
+
+ } break;
+ case TRANSFORM: {
+
+ return *_data._transform == Transform();
+
+ } break;
+
+ // misc types
+ case COLOR: {
+
+ return *reinterpret_cast<const Color*>(_data._mem)==Color();
+
+ } break;
+ case IMAGE: {
+
+ return _data._image->empty();
+
+ } break;
+ case _RID: {
+
+ return *reinterpret_cast<const RID*>(_data._mem)==RID();
+ } break;
+ case OBJECT: {
+
+ return _get_obj().obj==NULL;
+ } break;
+ case NODE_PATH: {
+
+ return reinterpret_cast<const NodePath*>(_data._mem)->is_empty();
+
+ } break;
+ case INPUT_EVENT: {
+
+ return _data._input_event->type==InputEvent::NONE;
+
+ } break;
+ case DICTIONARY: {
+
+ return reinterpret_cast<const Dictionary*>(_data._mem)->empty();
+
+ } break;
+ case ARRAY: {
+
+ return reinterpret_cast<const Array*>(_data._mem)->empty();
+
+ } break;
+
+ // arrays
+ case RAW_ARRAY: {
+
+ return reinterpret_cast<const DVector<uint8_t>*>(_data._mem)->size()==0;
+
+ } break;
+ case INT_ARRAY: {
+
+ return reinterpret_cast<const DVector<int>*>(_data._mem)->size()==0;
+
+ } break;
+ case REAL_ARRAY: {
+
+ return reinterpret_cast<const DVector<real_t>*>(_data._mem)->size()==0;
+
+ } break;
+ case STRING_ARRAY: {
+
+ return reinterpret_cast<const DVector<String>*>(_data._mem)->size()==0;
+
+ } break;
+ case VECTOR2_ARRAY: {
+
+ return reinterpret_cast<const DVector<Vector2>*>(_data._mem)->size()==0;
+
+ } break;
+ case VECTOR3_ARRAY: {
+
+ return reinterpret_cast<const DVector<Vector3>*>(_data._mem)->size()==0;
+
+ } break;
+ case COLOR_ARRAY: {
+
+ return reinterpret_cast<const DVector<Color>*>(_data._mem)->size()==0;
+
+ } break;
+ default: {}
+ }
+
+ return false;
+}
+
+void Variant::reference(const Variant& p_variant) {
+
+
+ if (this == &p_variant)
+ return;
+
+ clear();
+
+ type=p_variant.type;
+
+ switch( p_variant.type ) {
+ case NIL: {
+
+ // none
+ } break;
+
+ // atomic types
+ case BOOL: {
+
+ _data._bool=p_variant._data._bool;
+ } break;
+ case INT: {
+
+ _data._int=p_variant._data._int;
+
+ } break;
+ case REAL: {
+
+ _data._real=p_variant._data._real;
+
+ } break;
+ case STRING: {
+
+ memnew_placement( _data._mem, String( *reinterpret_cast<const String*>(p_variant._data._mem) ) );
+
+ } break;
+
+ // math types
+
+ case VECTOR2: {
+
+ memnew_placement( _data._mem, Vector2( *reinterpret_cast<const Vector2*>(p_variant._data._mem) ) );
+
+ } break;
+ case RECT2: {
+
+ memnew_placement( _data._mem, Rect2( *reinterpret_cast<const Rect2*>(p_variant._data._mem) ) );
+
+ } break;
+ case MATRIX32: {
+
+ _data._matrix32 = memnew( Matrix32( *p_variant._data._matrix32 ) );
+
+ } break;
+ case VECTOR3: {
+
+ memnew_placement( _data._mem, Vector3( *reinterpret_cast<const Vector3*>(p_variant._data._mem) ) );
+
+ } break;
+ case PLANE: {
+
+ memnew_placement( _data._mem, Plane( *reinterpret_cast<const Plane*>(p_variant._data._mem) ) );
+
+ } break;
+/*
+ case QUAT: {
+
+
+ } break;*/
+ case _AABB: {
+
+ _data._aabb = memnew( AABB( *p_variant._data._aabb ) );
+ } break;
+ case QUAT: {
+
+ memnew_placement( _data._mem, Quat( *reinterpret_cast<const Quat*>(p_variant._data._mem) ) );
+
+ } break;
+ case MATRIX3: {
+
+ _data._matrix3 = memnew( Matrix3( *p_variant._data._matrix3 ) );
+
+ } break;
+ case TRANSFORM: {
+
+ _data._transform = memnew( Transform( *p_variant._data._transform ) );
+
+ } break;
+
+ // misc types
+ case COLOR: {
+
+ memnew_placement( _data._mem, Color( *reinterpret_cast<const Color*>(p_variant._data._mem) ) );
+
+ } break;
+ case IMAGE: {
+
+ _data._image = memnew( Image( *p_variant._data._image ) );
+
+ } break;
+ case _RID: {
+
+ memnew_placement( _data._mem, RID( *reinterpret_cast<const RID*>(p_variant._data._mem) ) );
+ } break;
+ case OBJECT: {
+
+ memnew_placement( _data._mem, ObjData( p_variant._get_obj() ) );
+ } break;
+ case NODE_PATH: {
+
+ memnew_placement( _data._mem, NodePath( *reinterpret_cast<const NodePath*>(p_variant._data._mem) ) );
+
+ } break;
+ case INPUT_EVENT: {
+
+ _data._input_event= memnew( InputEvent( *p_variant._data._input_event ) );
+
+ } break;
+ case DICTIONARY: {
+
+ memnew_placement( _data._mem, Dictionary( *reinterpret_cast<const Dictionary*>(p_variant._data._mem) ) );
+
+ } break;
+ case ARRAY: {
+
+ memnew_placement( _data._mem, Array ( *reinterpret_cast<const Array*>(p_variant._data._mem) ) );
+
+ } break;
+
+ // arrays
+ case RAW_ARRAY: {
+
+ memnew_placement( _data._mem, DVector<uint8_t> ( *reinterpret_cast<const DVector<uint8_t>*>(p_variant._data._mem) ) );
+
+ } break;
+ case INT_ARRAY: {
+
+ memnew_placement( _data._mem, DVector<int> ( *reinterpret_cast<const DVector<int>*>(p_variant._data._mem) ) );
+
+ } break;
+ case REAL_ARRAY: {
+
+ memnew_placement( _data._mem, DVector<real_t> ( *reinterpret_cast<const DVector<real_t>*>(p_variant._data._mem) ) );
+
+ } break;
+ case STRING_ARRAY: {
+
+ memnew_placement( _data._mem, DVector<String> ( *reinterpret_cast<const DVector<String>*>(p_variant._data._mem) ) );
+
+ } break;
+ case VECTOR2_ARRAY: {
+
+ memnew_placement( _data._mem, DVector<Vector2> ( *reinterpret_cast<const DVector<Vector2>*>(p_variant._data._mem) ) );
+
+ } break;
+ case VECTOR3_ARRAY: {
+
+ memnew_placement( _data._mem, DVector<Vector3> ( *reinterpret_cast<const DVector<Vector3>*>(p_variant._data._mem) ) );
+
+ } break;
+ case COLOR_ARRAY: {
+
+ memnew_placement( _data._mem, DVector<Color> ( *reinterpret_cast<const DVector<Color>*>(p_variant._data._mem) ) );
+
+ } break;
+ default: {}
+ }
+
+
+}
+void Variant::clear() {
+
+ switch(type) {
+ case STRING: {
+
+ reinterpret_cast<String*>(_data._mem)->~String();
+ } break;
+ /*
+ // no point, they don't allocate memory
+ VECTOR3,
+ PLANE,
+ QUAT,
+ COLOR,
+ VECTOR2,
+ RECT2
+ */
+ case MATRIX32: {
+
+ memdelete( _data._matrix32 );
+
+ } break;
+ case _AABB: {
+
+ memdelete( _data._aabb );
+
+ } break;
+ case MATRIX3: {
+
+ memdelete( _data._matrix3 );
+ } break;
+ case TRANSFORM: {
+
+ memdelete( _data._transform );
+
+ } break;
+
+ // misc types
+ case IMAGE: {
+
+ memdelete( _data._image );
+
+ } break;
+ case NODE_PATH: {
+
+ reinterpret_cast<NodePath*>(_data._mem)->~NodePath();
+
+ } break;
+ case OBJECT: {
+
+ _get_obj().obj=NULL;
+ _get_obj().ref.unref();
+ } break;
+ case _RID: {
+ // not much need probably
+ reinterpret_cast<RID*>(_data._mem)->~RID();
+ } break;
+ case DICTIONARY: {
+
+ reinterpret_cast<Dictionary*>(_data._mem)->~Dictionary();
+
+ } break;
+ case ARRAY: {
+
+ reinterpret_cast<Array*>(_data._mem)->~Array();
+
+ } break;
+ case INPUT_EVENT: {
+
+ memdelete( _data._input_event );
+
+ } break;
+
+ // arrays
+ case RAW_ARRAY: {
+
+ reinterpret_cast< DVector<uint8_t>* >(_data._mem)->~DVector<uint8_t>();
+
+ } break;
+ case INT_ARRAY: {
+
+ reinterpret_cast< DVector<int>* >(_data._mem)->~DVector<int>();
+
+ } break;
+ case REAL_ARRAY: {
+
+ reinterpret_cast< DVector<real_t>* >(_data._mem)->~DVector<real_t>();
+
+ } break;
+ case STRING_ARRAY: {
+
+ reinterpret_cast< DVector<String>* >(_data._mem)->~DVector<String>();
+
+ } break;
+ case VECTOR2_ARRAY: {
+
+ reinterpret_cast< DVector<Vector2>* >(_data._mem)->~DVector<Vector2>();
+
+ } break;
+ case VECTOR3_ARRAY: {
+
+ reinterpret_cast< DVector<Vector3>* >(_data._mem)->~DVector<Vector3>();
+
+ } break;
+ case COLOR_ARRAY: {
+
+ reinterpret_cast< DVector<Color>* >(_data._mem)->~DVector<Color>();
+
+ } break;
+ default: {} /* not needed */
+ }
+
+ type=NIL;
+
+}
+
+
+Variant::operator signed int() const {
+
+ switch( type ) {
+
+ case NIL: return 0;
+ case BOOL: return _data._bool ? 1 : 0;
+ case INT: return _data._int;
+ case REAL: return _data._real;
+ case STRING: return operator String().to_int();
+ default: {
+
+ return 0;
+ }
+ }
+
+ return 0;
+}
+Variant::operator unsigned int() const {
+
+ switch( type ) {
+
+ case NIL: return 0;
+ case BOOL: return _data._bool ? 1 : 0;
+ case INT: return _data._int;
+ case REAL: return _data._real;
+ case STRING: return operator String().to_int();
+ default: {
+
+ return 0;
+ }
+ }
+
+ return 0;
+}
+
+Variant::operator int64_t() const {
+
+ switch( type ) {
+
+ case NIL: return 0;
+ case BOOL: return _data._bool ? 1 : 0;
+ case INT: return _data._int;
+ case REAL: return _data._real;
+ case STRING: return operator String().to_int();
+ default: {
+
+ return 0;
+ }
+ }
+
+ return 0;
+}
+
+/*
+Variant::operator long unsigned int() const {
+
+ switch( type ) {
+
+ case NIL: return 0;
+ case BOOL: return _data._bool ? 1 : 0;
+ case INT: return _data._int;
+ case REAL: return _data._real;
+ case STRING: return operator String().to_int();
+ default: {
+
+ return 0;
+ }
+ }
+
+ return 0;
+};
+*/
+
+Variant::operator uint64_t() const {
+
+ switch( type ) {
+
+ case NIL: return 0;
+ case BOOL: return _data._bool ? 1 : 0;
+ case INT: return _data._int;
+ case REAL: return _data._real;
+ case STRING: return operator String().to_int();
+ default: {
+
+ return 0;
+ }
+ }
+
+ return 0;
+}
+
+#ifdef NEED_LONG_INT
+Variant::operator signed long() const {
+
+ switch( type ) {
+
+ case NIL: return 0;
+ case BOOL: return _data._bool ? 1 : 0;
+ case INT: return _data._int;
+ case REAL: return _data._real;
+ case STRING: return operator String().to_int();
+ default: {
+
+ return 0;
+ }
+ }
+
+ return 0;
+};
+
+Variant::operator unsigned long() const {
+
+ switch( type ) {
+
+ case NIL: return 0;
+ case BOOL: return _data._bool ? 1 : 0;
+ case INT: return _data._int;
+ case REAL: return _data._real;
+ case STRING: return operator String().to_int();
+ default: {
+
+ return 0;
+ }
+ }
+
+ return 0;
+};
+#endif
+
+
+Variant::operator signed short() const {
+
+ switch( type ) {
+
+ case NIL: return 0;
+ case BOOL: return _data._bool ? 1 : 0;
+ case INT: return _data._int;
+ case REAL: return _data._real;
+ case STRING: return operator String().to_int();
+ default: {
+
+ return 0;
+ }
+ }
+
+ return 0;
+}
+Variant::operator unsigned short() const {
+
+ switch( type ) {
+
+ case NIL: return 0;
+ case BOOL: return _data._bool ? 1 : 0;
+ case INT: return _data._int;
+ case REAL: return _data._real;
+ case STRING: return operator String().to_int();
+ default: {
+
+ return 0;
+ }
+ }
+
+ return 0;
+}
+Variant::operator signed char() const {
+
+ switch( type ) {
+
+ case NIL: return 0;
+ case BOOL: return _data._bool ? 1 : 0;
+ case INT: return _data._int;
+ case REAL: return _data._real;
+ case STRING: return operator String().to_int();
+ default: {
+
+ return 0;
+ }
+ }
+
+ return 0;
+}
+Variant::operator unsigned char() const {
+
+ switch( type ) {
+
+ case NIL: return 0;
+ case BOOL: return _data._bool ? 1 : 0;
+ case INT: return _data._int;
+ case REAL: return _data._real;
+ case STRING: return operator String().to_int();
+ default: {
+
+ return 0;
+ }
+ }
+
+ return 0;
+}
+#ifndef CHARTYPE_16BITS
+Variant::operator CharType() const {
+
+ return operator unsigned int();
+}
+#endif
+
+Variant::operator float() const {
+
+ switch( type ) {
+
+ case NIL: return 0;
+ case BOOL: return _data._bool ? 1.0 : 0.0;
+ case INT: return (float)_data._int;
+ case REAL: return _data._real;
+ case STRING: return operator String().to_double();
+ default: {
+
+ return 0;
+ }
+ }
+
+ return 0;
+}
+Variant::operator double() const {
+
+ switch( type ) {
+
+ case NIL: return 0;
+ case BOOL: return _data._bool ? 1.0 : 0.0;
+ case INT: return (float)_data._int;
+ case REAL: return _data._real;
+ case STRING: return operator String().to_double();
+ default: {
+
+ return 0;
+ }
+ }
+
+ return true;
+}
+
+Variant::operator StringName() const {
+
+ if (type==NODE_PATH) {
+ return reinterpret_cast<const NodePath*>(_data._mem)->get_sname();
+ }
+ return StringName(operator String());
+}
+
+struct _VariantStrPair {
+
+ String key;
+ String value;
+
+ bool operator<(const _VariantStrPair& p) const {
+
+ return key < p.key;
+ }
+};
+
+Variant::operator String() const {
+
+ switch( type ) {
+
+ case NIL: return "";
+ case BOOL: return _data._bool ? "True" : "False";
+ case INT: return String::num(_data._int);
+ case REAL: return String::num(_data._real);
+ case STRING: return *reinterpret_cast<const String*>(_data._mem);
+ case VECTOR2: return operator Vector2();
+ case RECT2: return operator Rect2();
+ case MATRIX32: return operator Matrix32();
+ case VECTOR3: return operator Vector3();
+ case PLANE: return operator Plane();
+ //case QUAT:
+ case _AABB: return operator AABB();
+ case QUAT: return operator Quat();
+ case MATRIX3: return operator Matrix3();
+ case TRANSFORM: return operator Transform();
+ case NODE_PATH: return operator NodePath();
+ case INPUT_EVENT: return operator InputEvent();
+ case COLOR: return String::num( operator Color().r)+","+String::num( operator Color().g)+","+String::num( operator Color().b)+","+String::num( operator Color().a) ;
+ case DICTIONARY: {
+
+ const Dictionary &d =*reinterpret_cast<const Dictionary*>(_data._mem);
+ //const String *K=NULL;
+ String str;
+ List<Variant> keys;
+ d.get_key_list(&keys);
+
+ Vector<_VariantStrPair> pairs;
+
+ for(List<Variant>::Element *E=keys.front();E;E=E->next()) {
+
+ _VariantStrPair sp;
+ sp.key=String(E->get());
+ sp.value=d[E->get()];
+ pairs.push_back(sp);
+ }
+
+ pairs.sort();
+
+ for(int i=0;i<pairs.size();i++) {
+ if (i>0)
+ str+=", ";
+ str+="("+pairs[i].key+":"+pairs[i].value+")";
+ }
+
+ return str;
+ } break;
+ case VECTOR3_ARRAY: {
+
+ DVector<Vector3> vec = operator DVector<Vector3>();
+ String str;
+ for(int i=0;i<vec.size();i++) {
+
+ if (i>0)
+ str+=", ";
+ str=str+Variant( vec[i] );
+ }
+ return str;
+ } break;
+ case STRING_ARRAY: {
+
+ DVector<String> vec = operator DVector<String>();
+ String str;
+ for(int i=0;i<vec.size();i++) {
+
+ if (i>0)
+ str+=", ";
+ str=str+vec[i];
+ }
+ return str;
+ } break;
+ case INT_ARRAY: {
+
+ DVector<int> vec = operator DVector<int>();
+ String str;
+ for(int i=0;i<vec.size();i++) {
+
+ if (i>0)
+ str+=", ";
+ str=str+itos(vec[i]);
+ }
+ return str;
+ } break;
+ case REAL_ARRAY: {
+
+ DVector<real_t> vec = operator DVector<real_t>();
+ String str;
+ for(int i=0;i<vec.size();i++) {
+
+ if (i>0)
+ str+=", ";
+ str=str+rtos(vec[i]);
+ }
+ return str;
+ } break;
+ case ARRAY: {
+
+ Array arr = operator Array();
+ String str;
+ for (int i=0; i<arr.size(); i++) {
+ if (i)
+ str+=", ";
+ str += String(arr[i]);
+ };
+ return str;
+
+ } break;
+ case OBJECT: {
+
+ if (_get_obj().obj)
+ return "["+_get_obj().obj->get_type()+":"+itos(_get_obj().obj->get_instance_ID())+"]";
+ else
+ return "[Object:null]";
+
+ } break;
+ default: {
+ return "["+get_type_name(type)+"]";
+ }
+ }
+
+ return "";
+}
+
+Variant::operator Vector2() const {
+
+ if (type==VECTOR2)
+ return *reinterpret_cast<const Vector2*>(_data._mem);
+ else if (type==VECTOR3)
+ return Vector2(reinterpret_cast<const Vector3*>(_data._mem)->x,reinterpret_cast<const Vector3*>(_data._mem)->y);
+ else
+ return Vector2();
+
+}
+Variant::operator Rect2() const {
+
+ if (type==RECT2)
+ return *reinterpret_cast<const Rect2*>(_data._mem);
+ else
+ return Rect2();
+
+}
+
+Variant::operator Vector3() const {
+
+ if (type==VECTOR3)
+ return *reinterpret_cast<const Vector3*>(_data._mem);
+ else
+ return Vector3();
+
+}
+Variant::operator Plane() const {
+
+ if (type==PLANE)
+ return *reinterpret_cast<const Plane*>(_data._mem);
+ else
+ return Plane();
+
+}
+Variant::operator AABB() const {
+
+ if (type==_AABB)
+ return *_data._aabb;
+ else
+ return AABB();
+}
+
+Variant::operator Matrix3() const {
+
+ if (type==MATRIX3)
+ return *_data._matrix3;
+ else
+ return Matrix3();
+}
+
+Variant::operator Quat() const {
+
+ if (type==QUAT)
+ return *reinterpret_cast<const Quat*>(_data._mem);
+ else
+ return Quat();
+}
+
+
+
+Variant::operator Transform() const {
+
+ if (type==TRANSFORM)
+ return *_data._transform;
+ else if (type==MATRIX3)
+ return Transform(*_data._matrix3,Vector3());
+ else
+ return Transform();
+}
+
+ Variant::operator Matrix32() const {
+
+ if (type==MATRIX32) {
+ return *_data._matrix32;
+ } else if (type==TRANSFORM) {
+ const Transform& t = *_data._transform;;
+ Matrix32 m;
+ m.elements[0][0]=t.basis.elements[0][0];
+ m.elements[0][1]=t.basis.elements[1][0];
+ m.elements[1][0]=t.basis.elements[0][1];
+ m.elements[1][1]=t.basis.elements[1][1];
+ m.elements[2][0]=t.origin[0];
+ m.elements[2][1]=t.origin[1];
+ return m;
+ } else
+ return Matrix32();
+}
+
+
+Variant::operator Color() const {
+
+ if (type==COLOR)
+ return *reinterpret_cast<const Color*>(_data._mem);
+ else
+ return Color();
+}
+Variant::operator Image() const {
+
+ if (type==IMAGE)
+ return *_data._image;
+ else
+ return Image();
+}
+
+Variant::operator NodePath() const {
+
+ if (type==NODE_PATH)
+ return *reinterpret_cast<const NodePath*>(_data._mem);
+ else if (type==STRING)
+ return NodePath(operator String());
+ else
+ return NodePath();
+}
+
+
+Variant::operator RefPtr() const {
+
+ if (type==OBJECT)
+ return _get_obj().ref;
+ else
+ return RefPtr();
+}
+
+Variant::operator RID() const {
+
+ if (type==_RID)
+ return *reinterpret_cast<const RID*>(_data._mem);
+ else if (type==OBJECT && !_get_obj().ref.is_null()) {
+ return _get_obj().ref.get_rid();
+ } else
+ return RID();
+}
+
+Variant::operator Object*() const {
+
+ if (type==OBJECT)
+ return _get_obj().obj;
+ else
+ return NULL;
+}
+Variant::operator Node*() const {
+
+ if (type==OBJECT)
+ return _get_obj().obj?_get_obj().obj->cast_to<Node>():NULL;
+ else
+ return NULL;
+}
+Variant::operator Control*() const {
+
+ if (type==OBJECT)
+ return _get_obj().obj?_get_obj().obj->cast_to<Control>():NULL;
+ else
+ return NULL;
+}
+
+Variant::operator InputEvent() const {
+
+ if (type==INPUT_EVENT)
+ return *reinterpret_cast<const InputEvent*>(_data._input_event);
+ else
+ return InputEvent();
+}
+
+Variant::operator Dictionary() const {
+
+ if (type==DICTIONARY)
+ return *reinterpret_cast<const Dictionary*>(_data._mem);
+ else
+ return Dictionary();
+}
+
+template<class DA,class SA>
+inline DA _convert_array(const SA& p_array) {
+
+ DA da;
+ da.resize(p_array.size());
+
+ for(int i=0;i<p_array.size();i++) {
+
+ da.set( i, Variant(p_array.get(i)) );
+ }
+
+ return da;
+}
+
+template<class DA>
+inline DA _convert_array_from_variant(const Variant& p_variant) {
+
+ switch(p_variant.get_type()) {
+
+
+ case Variant::ARRAY: { return _convert_array<DA,Array >( p_variant.operator Array () ); }
+ case Variant::RAW_ARRAY: { return _convert_array<DA,DVector<uint8_t> >( p_variant.operator DVector<uint8_t> () ); }
+ case Variant::INT_ARRAY: { return _convert_array<DA,DVector<int> >( p_variant.operator DVector<int> () ); }
+ case Variant::REAL_ARRAY: { return _convert_array<DA,DVector<real_t> >( p_variant.operator DVector<real_t> () ); }
+ case Variant::STRING_ARRAY: { return _convert_array<DA,DVector<String> >( p_variant.operator DVector<String> () ); }
+ case Variant::VECTOR2_ARRAY: { return _convert_array<DA,DVector<Vector2> >( p_variant.operator DVector<Vector2> () ); }
+ case Variant::VECTOR3_ARRAY: { return _convert_array<DA,DVector<Vector3> >( p_variant.operator DVector<Vector3> () ); }
+ case Variant::COLOR_ARRAY: { return _convert_array<DA,DVector<Color> >( p_variant.operator DVector<Color>() ); }
+ default: { return DA(); }
+ }
+
+ return DA();
+}
+
+Variant::operator Array() const {
+
+ if (type==ARRAY)
+ return *reinterpret_cast<const Array*>(_data._mem);
+ else
+ return _convert_array_from_variant<Array >(*this);
+}
+
+Variant::operator DVector<uint8_t>() const {
+
+ if (type==RAW_ARRAY)
+ return *reinterpret_cast<const DVector<uint8_t>* >(_data._mem);
+ else
+ return _convert_array_from_variant<DVector<uint8_t> >(*this);
+}
+Variant::operator DVector<int>() const {
+
+ if (type==INT_ARRAY)
+ return *reinterpret_cast<const DVector<int>* >(_data._mem);
+ else
+ return _convert_array_from_variant<DVector<int> >(*this);
+
+}
+Variant::operator DVector<real_t>() const {
+
+ if (type==REAL_ARRAY)
+ return *reinterpret_cast<const DVector<real_t>* >(_data._mem);
+ else
+ return _convert_array_from_variant<DVector<real_t> >(*this);
+
+}
+
+Variant::operator DVector<String>() const {
+
+ if (type==STRING_ARRAY)
+ return *reinterpret_cast<const DVector<String>* >(_data._mem);
+ else
+ return _convert_array_from_variant<DVector<String> >(*this);
+
+
+}
+Variant::operator DVector<Vector3>() const {
+
+ if (type==VECTOR3_ARRAY)
+ return *reinterpret_cast<const DVector<Vector3>* >(_data._mem);
+ else
+ return _convert_array_from_variant<DVector<Vector3> >(*this);
+
+
+}
+Variant::operator DVector<Vector2>() const {
+
+ if (type==VECTOR2_ARRAY)
+ return *reinterpret_cast<const DVector<Vector2>* >(_data._mem);
+ else
+ return _convert_array_from_variant<DVector<Vector2> >(*this);
+
+
+}
+
+Variant::operator DVector<Color>() const {
+
+ if (type==COLOR_ARRAY)
+ return *reinterpret_cast<const DVector<Color>* >(_data._mem);
+ else
+ return _convert_array_from_variant<DVector<Color> >(*this);
+
+}
+
+/* helpers */
+
+
+Variant::operator Vector<RID>() const {
+
+ Array va= operator Array();
+ Vector<RID> rids;
+ rids.resize(va.size());
+ for(int i=0;i<rids.size();i++)
+ rids[i]=va[i];
+ return rids;
+}
+
+Variant::operator Vector<Vector2>() const {
+
+ DVector<Vector2> from=operator DVector<Vector2>();
+ Vector<Vector2> to;
+ int len=from.size();
+ if (len==0)
+ return Vector<Vector2>();
+ to.resize(len);
+ DVector<Vector2>::Read r = from.read();
+ Vector2 *w = &to[0];
+ for (int i=0;i<len;i++) {
+
+ w[i]=r[i];
+ }
+ return to;
+}
+
+Variant::operator DVector<Plane>() const {
+
+ Array va= operator Array();
+ DVector<Plane> planes;
+ int va_size=va.size();
+ if (va_size==0)
+ return planes;
+
+ planes.resize(va_size);
+ DVector<Plane>::Write w = planes.write();
+
+ for(int i=0;i<va_size;i++)
+ w[i]=va[i];
+
+ return planes;
+}
+
+Variant::operator DVector<Face3>() const {
+
+ DVector<Vector3> va= operator DVector<Vector3>();
+ DVector<Face3> faces;
+ int va_size=va.size();
+ if (va_size==0)
+ return faces;
+
+ faces.resize(va_size/3);
+ DVector<Face3>::Write w = faces.write();
+ DVector<Vector3>::Read r = va.read();
+
+ for(int i=0;i<va_size;i++)
+ w[i/3].vertex[i%3]=r[i];
+
+ return faces;
+}
+
+Variant::operator Vector<Plane>() const {
+
+ Array va= operator Array();
+ Vector<Plane> planes;
+ int va_size=va.size();
+ if (va_size==0)
+ return planes;
+
+ planes.resize(va_size);
+
+ for(int i=0;i<va_size;i++)
+ planes[i]=va[i];
+
+ return planes;
+}
+
+Variant::operator Vector<Variant>() const {
+
+ Array from=operator Array();
+ Vector<Variant> to;
+ int len=from.size();
+ to.resize(len);
+ for (int i=0;i<len;i++) {
+
+ to[i]=from[i];
+ }
+ return to;
+
+}
+
+Variant::operator Vector<uint8_t>() const {
+
+ DVector<uint8_t> from=operator DVector<uint8_t>();
+ Vector<uint8_t> to;
+ int len=from.size();
+ to.resize(len);
+ for (int i=0;i<len;i++) {
+
+ to[i]=from[i];
+ }
+ return to;
+}
+Variant::operator Vector<int>() const {
+
+ DVector<int> from=operator DVector<int>();
+ Vector<int> to;
+ int len=from.size();
+ to.resize(len);
+ for (int i=0;i<len;i++) {
+
+ to[i]=from[i];
+ }
+ return to;
+}
+Variant::operator Vector<real_t>() const {
+
+ DVector<real_t> from=operator DVector<real_t>();
+ Vector<real_t> to;
+ int len=from.size();
+ to.resize(len);
+ for (int i=0;i<len;i++) {
+
+ to[i]=from[i];
+ }
+ return to;
+}
+
+Variant::operator Vector<String>() const {
+
+ DVector<String> from=operator DVector<String>();
+ Vector<String> to;
+ int len=from.size();
+ to.resize(len);
+ for (int i=0;i<len;i++) {
+
+ to[i]=from[i];
+ }
+ return to;
+
+}
+Variant::operator Vector<Vector3>() const {
+
+ DVector<Vector3> from=operator DVector<Vector3>();
+ Vector<Vector3> to;
+ int len=from.size();
+ if (len==0)
+ return Vector<Vector3>();
+ to.resize(len);
+ DVector<Vector3>::Read r = from.read();
+ Vector3 *w = &to[0];
+ for (int i=0;i<len;i++) {
+
+ w[i]=r[i];
+ }
+ return to;
+
+}
+Variant::operator Vector<Color>() const {
+
+ DVector<Color> from=operator DVector<Color>();
+ Vector<Color> to;
+ int len=from.size();
+ if (len==0)
+ return Vector<Color>();
+ to.resize(len);
+ DVector<Color>::Read r = from.read();
+ Color *w = &to[0];
+ for (int i=0;i<len;i++) {
+
+ w[i]=r[i];
+ }
+ return to;
+}
+
+Variant::operator Margin() const {
+
+ return (Margin)operator int();
+}
+Variant::operator Orientation() const {
+
+ return (Orientation)operator int();
+}
+
+Variant::operator IP_Address() const {
+
+ if (type==REAL_ARRAY || type==INT_ARRAY || type==RAW_ARRAY) {
+
+ DVector<int> addr=operator DVector<int>();
+ if (addr.size()==4) {
+ return IP_Address(addr.get(0),addr.get(1),addr.get(2),addr.get(3));
+ }
+ }
+
+ return IP_Address( operator String() );
+}
+
+Variant::Variant(bool p_bool) {
+
+ type=BOOL;
+ _data._bool=p_bool;
+}
+
+/*
+Variant::Variant(long unsigned int p_long) {
+
+ type=INT;
+ _data._int=p_long;
+};
+*/
+
+Variant::Variant(signed int p_int) {
+
+ type=INT;
+ _data._int=p_int;
+
+}
+Variant::Variant(unsigned int p_int) {
+
+ type=INT;
+ _data._int=p_int;
+
+}
+
+#ifdef NEED_LONG_INT
+
+Variant::Variant(signed long p_int) {
+
+ type=INT;
+ _data._int=p_int;
+
+}
+Variant::Variant(unsigned long p_int) {
+
+ type=INT;
+ _data._int=p_int;
+
+}
+#endif
+
+Variant::Variant(int64_t p_int) {
+
+ type=INT;
+ _data._int=p_int;
+
+}
+
+Variant::Variant(uint64_t p_int) {
+
+ type=INT;
+ _data._int=p_int;
+
+}
+
+Variant::Variant(signed short p_short) {
+
+ type=INT;
+ _data._int=p_short;
+
+}
+Variant::Variant(unsigned short p_short) {
+
+ type=INT;
+ _data._int=p_short;
+
+}
+Variant::Variant(signed char p_char) {
+
+ type=INT;
+ _data._int=p_char;
+
+}
+Variant::Variant(unsigned char p_char) {
+
+ type=INT;
+ _data._int=p_char;
+
+}
+Variant::Variant(float p_float) {
+
+ type=REAL;
+ _data._real=p_float;
+
+}
+Variant::Variant(double p_double) {
+
+ type=REAL;
+ _data._real=p_double;
+}
+
+Variant::Variant(const StringName& p_string) {
+
+ type=STRING;
+ memnew_placement( _data._mem, String( p_string.operator String() ) );
+
+}
+Variant::Variant(const String& p_string) {
+
+ type=STRING;
+ memnew_placement( _data._mem, String( p_string ) );
+
+}
+
+Variant::Variant(const char * const p_cstring) {
+
+ type=STRING;
+ memnew_placement( _data._mem, String( (const char*)p_cstring ) );
+
+}
+
+Variant::Variant(const CharType * p_wstring) {
+
+ type=STRING;
+ memnew_placement( _data._mem, String( p_wstring ) );
+
+}
+Variant::Variant(const Vector3& p_vector3) {
+
+ type=VECTOR3;
+ memnew_placement( _data._mem, Vector3( p_vector3 ) );
+
+}
+Variant::Variant(const Vector2& p_vector2) {
+
+ type=VECTOR2;
+ memnew_placement( _data._mem, Vector2( p_vector2 ) );
+
+}
+Variant::Variant(const Rect2& p_rect2) {
+
+ type=RECT2;
+ memnew_placement( _data._mem, Rect2( p_rect2 ) );
+
+}
+
+Variant::Variant(const Plane& p_plane) {
+
+ type=PLANE;
+ memnew_placement( _data._mem, Plane( p_plane ) );
+
+}
+Variant::Variant(const AABB& p_aabb) {
+
+ type=_AABB;
+ _data._aabb = memnew( AABB( p_aabb ) );
+}
+
+Variant::Variant(const Matrix3& p_matrix) {
+
+ type=MATRIX3;
+ _data._matrix3= memnew( Matrix3( p_matrix ) );
+
+}
+
+Variant::Variant(const Quat& p_quat) {
+
+ type=QUAT;
+ memnew_placement( _data._mem, Quat( p_quat ) );
+
+}
+Variant::Variant(const Transform& p_transform) {
+
+ type=TRANSFORM;
+ _data._transform = memnew( Transform( p_transform ) );
+
+}
+
+Variant::Variant(const Matrix32& p_transform) {
+
+ type=MATRIX32;
+ _data._matrix32 = memnew( Matrix32( p_transform ) );
+
+}
+Variant::Variant(const Color& p_color) {
+
+ type=COLOR;
+ memnew_placement( _data._mem, Color(p_color) );
+
+}
+Variant::Variant(const Image& p_image) {
+
+ type=IMAGE;
+ _data._image=memnew( Image(p_image) );
+
+}
+
+Variant::Variant(const NodePath& p_node_path) {
+
+ type=NODE_PATH;
+ memnew_placement( _data._mem, NodePath(p_node_path) );
+
+}
+
+Variant::Variant(const InputEvent& p_input_event) {
+
+ type=INPUT_EVENT;
+ _data._input_event = memnew( InputEvent(p_input_event) );
+
+}
+
+Variant::Variant(const RefPtr& p_resource) {
+
+ type=OBJECT;
+ memnew_placement( _data._mem, ObjData );
+ REF ref = p_resource;
+ _get_obj().obj=ref.ptr();
+ _get_obj().ref=p_resource;
+
+}
+
+Variant::Variant(const RID& p_rid) {
+
+ type=_RID;
+ memnew_placement( _data._mem, RID(p_rid) );
+
+}
+
+Variant::Variant(const Object* p_object) {
+
+ type=OBJECT;
+
+ memnew_placement( _data._mem, ObjData );
+ _get_obj().obj=const_cast<Object*>(p_object);
+}
+
+Variant::Variant(const Dictionary& p_dictionary) {
+
+ type=DICTIONARY;
+ memnew_placement( _data._mem, (Dictionary)( p_dictionary) );
+
+}
+
+Variant::Variant(const Array& p_array) {
+
+ type=ARRAY;
+ memnew_placement( _data._mem, Array(p_array) );
+
+}
+
+Variant::Variant(const DVector<Plane>& p_array) {
+
+
+ type=ARRAY;
+
+ Array *plane_array=memnew_placement( _data._mem, Array );
+
+ plane_array->resize( p_array.size() );
+
+ for (int i=0;i<p_array.size();i++) {
+
+ plane_array->operator [](i)=Variant(p_array[i]);
+ }
+}
+
+Variant::Variant(const Vector<Plane>& p_array) {
+
+
+ type=ARRAY;
+
+ Array *plane_array=memnew_placement( _data._mem, Array );
+
+ plane_array->resize( p_array.size() );
+
+ for (int i=0;i<p_array.size();i++) {
+
+ plane_array->operator [](i)=Variant(p_array[i]);
+ }
+}
+
+Variant::Variant(const Vector<RID>& p_array) {
+
+
+ type=ARRAY;
+
+ Array *rid_array=memnew_placement( _data._mem, Array );
+
+ rid_array->resize( p_array.size() );
+
+ for (int i=0;i<p_array.size();i++) {
+
+ rid_array->set(i,Variant(p_array[i]));
+ }
+}
+
+Variant::Variant(const Vector<Vector2>& p_array) {
+
+
+ type=NIL;
+ DVector<Vector2> v;
+ int len=p_array.size();
+ if (len>0) {
+ v.resize(len);
+ DVector<Vector2>::Write w = v.write();
+ const Vector2 *r = p_array.ptr();
+
+ for (int i=0;i<len;i++)
+ w[i]=r[i];
+ }
+ *this=v;
+}
+
+
+Variant::Variant(const DVector<uint8_t>& p_raw_array) {
+
+ type=RAW_ARRAY;
+ memnew_placement( _data._mem, DVector<uint8_t>(p_raw_array) );
+
+}
+Variant::Variant(const DVector<int>& p_int_array) {
+
+ type=INT_ARRAY;
+ memnew_placement( _data._mem, DVector<int>(p_int_array) );
+
+}
+Variant::Variant(const DVector<real_t>& p_real_array) {
+
+ type=REAL_ARRAY;
+ memnew_placement( _data._mem, DVector<real_t>(p_real_array) );
+
+}
+Variant::Variant(const DVector<String>& p_string_array) {
+
+ type=STRING_ARRAY;
+ memnew_placement( _data._mem, DVector<String>(p_string_array) );
+
+}
+Variant::Variant(const DVector<Vector3>& p_vector3_array) {
+
+ type=VECTOR3_ARRAY;
+ memnew_placement( _data._mem, DVector<Vector3>(p_vector3_array) );
+
+}
+
+Variant::Variant(const DVector<Vector2>& p_vector2_array) {
+
+ type=VECTOR2_ARRAY;
+ memnew_placement( _data._mem, DVector<Vector2>(p_vector2_array) );
+
+}
+Variant::Variant(const DVector<Color>& p_color_array) {
+
+ type=COLOR_ARRAY;
+ memnew_placement( _data._mem, DVector<Color>(p_color_array) );
+}
+
+Variant::Variant(const DVector<Face3>& p_face_array) {
+
+
+ DVector<Vector3> vertices;
+ int face_count=p_face_array.size();
+ vertices.resize(face_count*3);
+
+ if (face_count) {
+ DVector<Face3>::Read r = p_face_array.read();
+ DVector<Vector3>::Write w = vertices.write();
+
+ for(int i=0;i<face_count;i++) {
+
+ for(int j=0;j<3;j++)
+ w[i*3+j]=r[i].vertex[j];
+ }
+
+ r=DVector<Face3>::Read();
+ w=DVector<Vector3>::Write();
+
+ }
+
+ type = NIL;
+
+ *this = vertices;
+}
+
+/* helpers */
+
+Variant::Variant(const Vector<Variant>& p_array) {
+
+ type=NIL;
+ Array v;
+ int len=p_array.size();
+ v.resize(len);
+ for (int i=0;i<len;i++)
+ v.set(i,p_array[i]);
+ *this=v;
+}
+
+Variant::Variant(const Vector<uint8_t>& p_array) {
+
+ type=NIL;
+ DVector<uint8_t> v;
+ int len=p_array.size();
+ v.resize(len);
+ for (int i=0;i<len;i++)
+ v.set(i,p_array[i]);
+ *this=v;
+}
+
+Variant::Variant(const Vector<int>& p_array) {
+
+ type=NIL;
+ DVector<int> v;
+ int len=p_array.size();
+ v.resize(len);
+ for (int i=0;i<len;i++)
+ v.set(i,p_array[i]);
+ *this=v;
+}
+
+Variant::Variant(const Vector<real_t>& p_array) {
+
+ type=NIL;
+ DVector<real_t> v;
+ int len=p_array.size();
+ v.resize(len);
+ for (int i=0;i<len;i++)
+ v.set(i,p_array[i]);
+ *this=v;
+}
+
+Variant::Variant(const Vector<String>& p_array) {
+
+ type=NIL;
+ DVector<String> v;
+ int len=p_array.size();
+ v.resize(len);
+ for (int i=0;i<len;i++)
+ v.set(i,p_array[i]);
+ *this=v;
+}
+
+Variant::Variant(const Vector<Vector3>& p_array) {
+
+ type=NIL;
+ DVector<Vector3> v;
+ int len=p_array.size();
+ if (len>0) {
+ v.resize(len);
+ DVector<Vector3>::Write w = v.write();
+ const Vector3 *r = p_array.ptr();
+
+ for (int i=0;i<len;i++)
+ w[i]=r[i];
+ }
+ *this=v;
+}
+
+Variant::Variant(const Vector<Color>& p_array) {
+
+ type=NIL;
+ DVector<Color> v;
+ int len=p_array.size();
+ v.resize(len);
+ for (int i=0;i<len;i++)
+ v.set(i,p_array[i]);
+ *this=v;
+}
+
+void Variant::operator=(const Variant& p_variant) {
+
+ reference(p_variant);
+}
+
+Variant::Variant(const IP_Address& p_address) {
+
+ type=STRING;
+ memnew_placement( _data._mem, String( p_address ) );
+}
+
+Variant::Variant(const Variant& p_variant) {
+
+ type=NIL;
+ reference(p_variant);
+}
+
+
+/*
+Variant::~Variant() {
+
+ clear();
+}*/
+
+uint32_t Variant::hash() const {
+
+ switch( type ) {
+ case NIL: {
+
+ return 0;
+ } break;
+ case BOOL: {
+
+ return _data._bool?1:0;
+ } break;
+ case INT: {
+
+ return _data._int;
+
+ } break;
+ case REAL: {
+
+ MarshallFloat mf;
+ mf.f=_data._real;
+ return mf.i;
+
+ } break;
+ case STRING: {
+
+ return reinterpret_cast<const String*>(_data._mem)->hash();
+ } break;
+ // math types
+
+ case VECTOR2: {
+
+ uint32_t hash = hash_djb2_one_float(reinterpret_cast<const Vector2*>(_data._mem)->x);
+ return hash_djb2_one_float(reinterpret_cast<const Vector2*>(_data._mem)->y,hash);
+ } break;
+ case RECT2: {
+
+ uint32_t hash = hash_djb2_one_float(reinterpret_cast<const Rect2*>(_data._mem)->pos.x);
+ hash = hash_djb2_one_float(reinterpret_cast<const Rect2*>(_data._mem)->pos.y,hash);
+ hash = hash_djb2_one_float(reinterpret_cast<const Rect2*>(_data._mem)->size.x,hash);
+ return hash_djb2_one_float(reinterpret_cast<const Rect2*>(_data._mem)->size.y,hash);
+ } break;
+ case MATRIX32: {
+
+ uint32_t hash = 5831;
+ for(int i=0;i<3;i++) {
+
+ for(int j=0;j<2;j++) {
+ hash = hash_djb2_one_float(_data._matrix32->elements[i][j],hash);
+ }
+ }
+
+ return hash;
+ } break;
+ case VECTOR3: {
+
+ uint32_t hash = hash_djb2_one_float(reinterpret_cast<const Vector3*>(_data._mem)->x);
+ hash = hash_djb2_one_float(reinterpret_cast<const Vector3*>(_data._mem)->y,hash);
+ return hash_djb2_one_float(reinterpret_cast<const Vector3*>(_data._mem)->z,hash);
+ } break;
+ case PLANE: {
+
+ uint32_t hash = hash_djb2_one_float(reinterpret_cast<const Plane*>(_data._mem)->normal.x);
+ hash = hash_djb2_one_float(reinterpret_cast<const Plane*>(_data._mem)->normal.y,hash);
+ hash = hash_djb2_one_float(reinterpret_cast<const Plane*>(_data._mem)->normal.z,hash);
+ return hash_djb2_one_float(reinterpret_cast<const Plane*>(_data._mem)->d,hash);
+
+ } break;
+ /*
+ case QUAT: {
+
+
+ } break;*/
+ case _AABB: {
+
+ uint32_t hash = 5831;
+ for(int i=0;i<3;i++) {
+
+ hash = hash_djb2_one_float(_data._aabb->pos[i],hash);
+ hash = hash_djb2_one_float(_data._aabb->size[i],hash);
+ }
+
+
+ return hash;
+
+ } break;
+ case QUAT: {
+
+ uint32_t hash = hash_djb2_one_float(reinterpret_cast<const Quat*>(_data._mem)->x);
+ hash = hash_djb2_one_float(reinterpret_cast<const Quat*>(_data._mem)->y,hash);
+ hash = hash_djb2_one_float(reinterpret_cast<const Quat*>(_data._mem)->z,hash);
+ return hash_djb2_one_float(reinterpret_cast<const Quat*>(_data._mem)->w,hash);
+
+ } break;
+ case MATRIX3: {
+
+ uint32_t hash = 5831;
+ for(int i=0;i<3;i++) {
+
+ for(int j=0;j<3;j++) {
+ hash = hash_djb2_one_float(_data._matrix3->elements[i][j],hash);
+ }
+ }
+
+ return hash;
+
+ } break;
+ case TRANSFORM: {
+
+ uint32_t hash = 5831;
+ for(int i=0;i<3;i++) {
+
+ for(int j=0;j<3;j++) {
+ hash = hash_djb2_one_float(_data._transform->basis.elements[i][j],hash);
+ }
+ hash = hash_djb2_one_float(_data._transform->origin[i],hash);
+ }
+
+
+ return hash;
+
+ } break;
+
+ // misc types
+ case COLOR: {
+
+ uint32_t hash = hash_djb2_one_float(reinterpret_cast<const Color*>(_data._mem)->r);
+ hash = hash_djb2_one_float(reinterpret_cast<const Color*>(_data._mem)->g,hash);
+ hash = hash_djb2_one_float(reinterpret_cast<const Color*>(_data._mem)->b,hash);
+ return hash_djb2_one_float(reinterpret_cast<const Color*>(_data._mem)->a,hash);
+
+ } break;
+ case IMAGE: {
+
+ return 0;
+
+ } break;
+ case _RID: {
+
+ return hash_djb2_one_64(reinterpret_cast<const RID*>(_data._mem)->get_id());
+ } break;
+ case OBJECT: {
+
+ return hash_djb2_one_64(make_uint64_t(_get_obj().obj));
+ } break;
+ case NODE_PATH: {
+
+ return reinterpret_cast<const NodePath*>(_data._mem)->hash();
+ } break;
+ case INPUT_EVENT: {
+
+ return hash_djb2_buffer((uint8_t*)_data._input_event,sizeof(InputEvent));
+
+ } break;
+ case DICTIONARY: {
+
+ return reinterpret_cast<const Dictionary*>(_data._mem)->hash();
+
+
+ } break;
+ case ARRAY: {
+
+ const Array& arr = *reinterpret_cast<const Array* >(_data._mem);
+ return arr.hash();
+
+ } break;
+ case RAW_ARRAY: {
+
+ const DVector<uint8_t>& arr = *reinterpret_cast<const DVector<uint8_t>* >(_data._mem);
+ int len = arr.size();
+ DVector<uint8_t>::Read r = arr.read();
+
+ return hash_djb2_buffer((uint8_t*)&r[0],len);
+
+ } break;
+ case INT_ARRAY: {
+
+ const DVector<int>& arr = *reinterpret_cast<const DVector<int>* >(_data._mem);
+ int len = arr.size();
+ DVector<int>::Read r = arr.read();
+
+ return hash_djb2_buffer((uint8_t*)&r[0],len*sizeof(int));
+
+ } break;
+ case REAL_ARRAY: {
+
+ const DVector<real_t>& arr = *reinterpret_cast<const DVector<real_t>* >(_data._mem);
+ int len = arr.size();
+ DVector<real_t>::Read r = arr.read();
+
+ return hash_djb2_buffer((uint8_t*)&r[0],len*sizeof(real_t));
+
+ } break;
+ case STRING_ARRAY: {
+
+ uint32_t hash=5831;
+ const DVector<String>& arr = *reinterpret_cast<const DVector<String>* >(_data._mem);
+ int len = arr.size();
+ DVector<String>::Read r = arr.read();
+
+ for(int i=0;i<len;i++) {
+ hash = hash_djb2_one_32(r[i].hash(),hash);
+ }
+
+ return hash;
+ } break;
+ case VECTOR2_ARRAY: {
+
+ uint32_t hash=5831;
+ const DVector<Vector2>& arr = *reinterpret_cast<const DVector<Vector2>* >(_data._mem);
+ int len = arr.size();
+ DVector<Vector2>::Read r = arr.read();
+
+ for(int i=0;i<len;i++) {
+ hash = hash_djb2_one_float(r[i].x,hash);
+ hash = hash_djb2_one_float(r[i].y,hash);
+ }
+
+ return hash;
+
+ } break;
+ case VECTOR3_ARRAY: {
+
+ uint32_t hash=5831;
+ const DVector<Vector3>& arr = *reinterpret_cast<const DVector<Vector3>* >(_data._mem);
+ int len = arr.size();
+ DVector<Vector3>::Read r = arr.read();
+
+ for(int i=0;i<len;i++) {
+ hash = hash_djb2_one_float(r[i].x,hash);
+ hash = hash_djb2_one_float(r[i].y,hash);
+ hash = hash_djb2_one_float(r[i].z,hash);
+ }
+
+ return hash;
+
+ } break;
+ case COLOR_ARRAY: {
+
+ uint32_t hash=5831;
+ const DVector<Color>& arr = *reinterpret_cast<const DVector<Color>* >(_data._mem);
+ int len = arr.size();
+ DVector<Color>::Read r = arr.read();
+
+ for(int i=0;i<len;i++) {
+ hash = hash_djb2_one_float(r[i].r,hash);
+ hash = hash_djb2_one_float(r[i].g,hash);
+ hash = hash_djb2_one_float(r[i].b,hash);
+ hash = hash_djb2_one_float(r[i].a,hash);
+ }
+
+ return hash;
+
+ } break;
+ default: {}
+
+ }
+
+ return 0;
+
+}
+
+
+bool Variant::is_ref() const {
+
+ return type==OBJECT && !_get_obj().ref.is_null();
+}
+
+
+Vector<Variant> varray() {
+
+ return Vector<Variant>();
+}
+
+Vector<Variant> varray(const Variant& p_arg1) {
+
+ Vector<Variant> v;
+ v.push_back(p_arg1);
+ return v;
+}
+Vector<Variant> varray(const Variant& p_arg1,const Variant& p_arg2) {
+
+ Vector<Variant> v;
+ v.push_back(p_arg1);
+ v.push_back(p_arg2);
+ return v;
+}
+Vector<Variant> varray(const Variant& p_arg1,const Variant& p_arg2,const Variant& p_arg3) {
+
+ Vector<Variant> v;
+ v.push_back(p_arg1);
+ v.push_back(p_arg2);
+ v.push_back(p_arg3);
+ return v;
+}
+Vector<Variant> varray(const Variant& p_arg1,const Variant& p_arg2,const Variant& p_arg3,const Variant& p_arg4) {
+
+ Vector<Variant> v;
+ v.push_back(p_arg1);
+ v.push_back(p_arg2);
+ v.push_back(p_arg3);
+ v.push_back(p_arg4);
+ return v;
+}
+
+Vector<Variant> varray(const Variant& p_arg1,const Variant& p_arg2,const Variant& p_arg3,const Variant& p_arg4,const Variant& p_arg5) {
+
+ Vector<Variant> v;
+ v.push_back(p_arg1);
+ v.push_back(p_arg2);
+ v.push_back(p_arg3);
+ v.push_back(p_arg4);
+ v.push_back(p_arg5);
+ return v;
+
+}
+
+void Variant::static_assign(const Variant& p_variant) {
+
+
+}
+
+bool Variant::is_shared() const {
+
+ switch(type) {
+
+ case OBJECT: return true;
+ case ARRAY: return reinterpret_cast<const Array*>(_data._mem)->is_shared();
+ case DICTIONARY: return reinterpret_cast<const Dictionary*>(_data._mem)->is_shared();
+ default: {}
+
+ }
+
+ return false;
+}
+
+Variant Variant::call(const StringName& p_method,VARIANT_ARG_DECLARE) {
+ VARIANT_ARGPTRS;
+ int argc=0;
+ for(int i=0;i<VARIANT_ARG_MAX;i++) {
+ if (argptr[i]->get_type()==Variant::NIL)
+ break;
+ argc++;
+ }
+
+ CallError error;
+
+ Variant ret = call(p_method,argptr,argc,error);
+
+ switch(error.error) {
+
+ case CallError::CALL_ERROR_INVALID_ARGUMENT: {
+
+ String err = "Invalid type for argument #"+itos(error.argument)+", expected '"+Variant::get_type_name(error.expected)+"'.";
+ ERR_PRINT(err.utf8().get_data());
+
+ } break;
+ case CallError::CALL_ERROR_INVALID_METHOD: {
+
+ String err = "Invalid method '"+p_method+"' for type '"+Variant::get_type_name(type)+"'.";
+ ERR_PRINT(err.utf8().get_data());
+ } break;
+ case CallError::CALL_ERROR_TOO_MANY_ARGUMENTS: {
+
+ String err = "Too many arguments for method '"+p_method+"'";
+ ERR_PRINT(err.utf8().get_data());
+ } break;
+ default: {}
+ }
+
+ return ret;
+}
+