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authorclayjohn <claynjohn@gmail.com>2024-10-18 16:04:21 -0700
committerclayjohn <claynjohn@gmail.com>2024-10-29 22:17:16 -0700
commit940e9c2a43efafa6d3a41f64f6b2efaeef344dfc (patch)
tree653f7d6d0e631f52d852e99e1936a896d64108e2 /core/variant/callable_bind.cpp
parent8004c7524fb9f43425c4d6f614410a76678e0f7c (diff)
downloadredot-engine-940e9c2a43efafa6d3a41f64f6b2efaeef344dfc.tar.gz
Revert "Fix GPUParticles are not rendered for older AMD GPUs with OpenGL+Angle"
This reverts commit 9cc9df52eb6ef32b80bd3bd725807fea70b00a89. This also adds a fallback to avoid using the Godot versions of the half 2 float functions when using ANGLE.
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