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author | Thomas Herzog <therzog@mail.de> | 2018-08-16 12:52:38 +0200 |
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committer | Thomas Herzog <therzog@mail.de> | 2018-08-16 12:52:38 +0200 |
commit | 037f4638aba99981393edd247057f851e80db489 (patch) | |
tree | 70075682e7bd0666b69e4f78d9fac5292715de7e /core/variant_call.cpp | |
parent | af93842f937270f5e25cd7270fba1cde18cd21c9 (diff) | |
download | redot-engine-037f4638aba99981393edd247057f851e80db489.tar.gz |
add project method to Vector2/3
Diffstat (limited to 'core/variant_call.cpp')
-rw-r--r-- | core/variant_call.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/core/variant_call.cpp b/core/variant_call.cpp index 80cb869db2..ea51419233 100644 --- a/core/variant_call.cpp +++ b/core/variant_call.cpp @@ -339,6 +339,7 @@ struct _VariantCall { VCALL_LOCALMEM0R(Vector2, is_normalized); VCALL_LOCALMEM1R(Vector2, distance_to); VCALL_LOCALMEM1R(Vector2, distance_squared_to); + VCALL_LOCALMEM1R(Vector2, project); VCALL_LOCALMEM1R(Vector2, angle_to); VCALL_LOCALMEM1R(Vector2, angle_to_point); VCALL_LOCALMEM2R(Vector2, linear_interpolate); @@ -395,6 +396,7 @@ struct _VariantCall { VCALL_LOCALMEM0R(Vector3, round); VCALL_LOCALMEM1R(Vector3, distance_to); VCALL_LOCALMEM1R(Vector3, distance_squared_to); + VCALL_LOCALMEM1R(Vector3, project); VCALL_LOCALMEM1R(Vector3, angle_to); VCALL_LOCALMEM1R(Vector3, slide); VCALL_LOCALMEM1R(Vector3, bounce); @@ -1551,6 +1553,7 @@ void register_variant_methods() { ADDFUNC0R(VECTOR2, BOOL, Vector2, is_normalized, varray()); ADDFUNC1R(VECTOR2, REAL, Vector2, distance_to, VECTOR2, "to", varray()); ADDFUNC1R(VECTOR2, REAL, Vector2, distance_squared_to, VECTOR2, "to", varray()); + ADDFUNC1R(VECTOR2, VECTOR2, Vector2, project, VECTOR2, "b", varray()); ADDFUNC1R(VECTOR2, REAL, Vector2, angle_to, VECTOR2, "to", varray()); ADDFUNC1R(VECTOR2, REAL, Vector2, angle_to_point, VECTOR2, "to", varray()); ADDFUNC2R(VECTOR2, VECTOR2, Vector2, linear_interpolate, VECTOR2, "b", REAL, "t", varray()); @@ -1606,6 +1609,7 @@ void register_variant_methods() { ADDFUNC0R(VECTOR3, VECTOR3, Vector3, round, varray()); ADDFUNC1R(VECTOR3, REAL, Vector3, distance_to, VECTOR3, "b", varray()); ADDFUNC1R(VECTOR3, REAL, Vector3, distance_squared_to, VECTOR3, "b", varray()); + ADDFUNC1R(VECTOR3, VECTOR3, Vector3, project, VECTOR3, "b", varray()); ADDFUNC1R(VECTOR3, REAL, Vector3, angle_to, VECTOR3, "to", varray()); ADDFUNC1R(VECTOR3, VECTOR3, Vector3, slide, VECTOR3, "n", varray()); ADDFUNC1R(VECTOR3, VECTOR3, Vector3, bounce, VECTOR3, "n", varray()); |