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author | etti <98223724+ettiSurreal@users.noreply.github.com> | 2023-09-04 12:04:40 +0200 |
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committer | etti <98223724+ettiSurreal@users.noreply.github.com> | 2023-10-01 22:19:42 +0200 |
commit | 3a39de4e2f18c8b9764166e9f6cb882d8e2c7017 (patch) | |
tree | 0a70124527202c8da500b81e1d74e9f0d871c7e4 /core | |
parent | 0ca8542329888e8dccba89d59d3b728090c29991 (diff) | |
download | redot-engine-3a39de4e2f18c8b9764166e9f6cb882d8e2c7017.tar.gz |
Add rotate_toward and angle_difference to GDScript and C#
Diffstat (limited to 'core')
-rw-r--r-- | core/math/math_funcs.h | 31 | ||||
-rw-r--r-- | core/variant/variant_utility.cpp | 10 | ||||
-rw-r--r-- | core/variant/variant_utility.h | 2 |
3 files changed, 37 insertions, 6 deletions
diff --git a/core/math/math_funcs.h b/core/math/math_funcs.h index 934c75b5d3..366ccca4cb 100644 --- a/core/math/math_funcs.h +++ b/core/math/math_funcs.h @@ -399,15 +399,20 @@ public: return d; } - static _ALWAYS_INLINE_ double lerp_angle(double p_from, double p_to, double p_weight) { + static _ALWAYS_INLINE_ double angle_difference(double p_from, double p_to) { double difference = fmod(p_to - p_from, Math_TAU); - double distance = fmod(2.0 * difference, Math_TAU) - difference; - return p_from + distance * p_weight; + return fmod(2.0 * difference, Math_TAU) - difference; } - static _ALWAYS_INLINE_ float lerp_angle(float p_from, float p_to, float p_weight) { + static _ALWAYS_INLINE_ float angle_difference(float p_from, float p_to) { float difference = fmod(p_to - p_from, (float)Math_TAU); - float distance = fmod(2.0f * difference, (float)Math_TAU) - difference; - return p_from + distance * p_weight; + return fmod(2.0f * difference, (float)Math_TAU) - difference; + } + + static _ALWAYS_INLINE_ double lerp_angle(double p_from, double p_to, double p_weight) { + return p_from + Math::angle_difference(p_from, p_to) * p_weight; + } + static _ALWAYS_INLINE_ float lerp_angle(float p_from, float p_to, float p_weight) { + return p_from + Math::angle_difference(p_from, p_to) * p_weight; } static _ALWAYS_INLINE_ double inverse_lerp(double p_from, double p_to, double p_value) { @@ -438,6 +443,7 @@ public: float s = CLAMP((p_s - p_from) / (p_to - p_from), 0.0f, 1.0f); return s * s * (3.0f - 2.0f * s); } + static _ALWAYS_INLINE_ double move_toward(double p_from, double p_to, double p_delta) { return abs(p_to - p_from) <= p_delta ? p_to : p_from + SIGN(p_to - p_from) * p_delta; } @@ -445,6 +451,19 @@ public: return abs(p_to - p_from) <= p_delta ? p_to : p_from + SIGN(p_to - p_from) * p_delta; } + static _ALWAYS_INLINE_ double rotate_toward(double p_from, double p_to, double p_delta) { + double difference = Math::angle_difference(p_from, p_to); + double abs_difference = Math::abs(difference); + // When `p_delta < 0` move no further than to PI radians away from `p_to` (as PI is the max possible angle distance). + return p_from + CLAMP(p_delta, abs_difference - Math_PI, abs_difference) * (difference >= 0.0 ? 1.0 : -1.0); + } + static _ALWAYS_INLINE_ float rotate_toward(float p_from, float p_to, float p_delta) { + float difference = Math::angle_difference(p_from, p_to); + float abs_difference = Math::abs(difference); + // When `p_delta < 0` move no further than to PI radians away from `p_to` (as PI is the max possible angle distance). + return p_from + CLAMP(p_delta, abs_difference - (float)Math_PI, abs_difference) * (difference >= 0.0f ? 1.0f : -1.0f); + } + static _ALWAYS_INLINE_ double linear_to_db(double p_linear) { return Math::log(p_linear) * 8.6858896380650365530225783783321; } diff --git a/core/variant/variant_utility.cpp b/core/variant/variant_utility.cpp index 0a63749ac5..089a7e341c 100644 --- a/core/variant/variant_utility.cpp +++ b/core/variant/variant_utility.cpp @@ -451,6 +451,10 @@ double VariantUtilityFunctions::bezier_derivative(double p_start, double p_contr return Math::bezier_derivative(p_start, p_control_1, p_control_2, p_end, p_t); } +double VariantUtilityFunctions::angle_difference(double from, double to) { + return Math::angle_difference(from, to); +} + double VariantUtilityFunctions::lerp_angle(double from, double to, double weight) { return Math::lerp_angle(from, to, weight); } @@ -471,6 +475,10 @@ double VariantUtilityFunctions::move_toward(double from, double to, double delta return Math::move_toward(from, to, delta); } +double VariantUtilityFunctions::rotate_toward(double from, double to, double delta) { + return Math::rotate_toward(from, to, delta); +} + double VariantUtilityFunctions::deg_to_rad(double angle_deg) { return Math::deg_to_rad(angle_deg); } @@ -1653,12 +1661,14 @@ void Variant::_register_variant_utility_functions() { FUNCBINDR(cubic_interpolate_angle_in_time, sarray("from", "to", "pre", "post", "weight", "to_t", "pre_t", "post_t"), Variant::UTILITY_FUNC_TYPE_MATH); FUNCBINDR(bezier_interpolate, sarray("start", "control_1", "control_2", "end", "t"), Variant::UTILITY_FUNC_TYPE_MATH); FUNCBINDR(bezier_derivative, sarray("start", "control_1", "control_2", "end", "t"), Variant::UTILITY_FUNC_TYPE_MATH); + FUNCBINDR(angle_difference, sarray("from", "to"), Variant::UTILITY_FUNC_TYPE_MATH); FUNCBINDR(lerp_angle, sarray("from", "to", "weight"), Variant::UTILITY_FUNC_TYPE_MATH); FUNCBINDR(inverse_lerp, sarray("from", "to", "weight"), Variant::UTILITY_FUNC_TYPE_MATH); FUNCBINDR(remap, sarray("value", "istart", "istop", "ostart", "ostop"), Variant::UTILITY_FUNC_TYPE_MATH); FUNCBINDR(smoothstep, sarray("from", "to", "x"), Variant::UTILITY_FUNC_TYPE_MATH); FUNCBINDR(move_toward, sarray("from", "to", "delta"), Variant::UTILITY_FUNC_TYPE_MATH); + FUNCBINDR(rotate_toward, sarray("from", "to", "delta"), Variant::UTILITY_FUNC_TYPE_MATH); FUNCBINDR(deg_to_rad, sarray("deg"), Variant::UTILITY_FUNC_TYPE_MATH); FUNCBINDR(rad_to_deg, sarray("rad"), Variant::UTILITY_FUNC_TYPE_MATH); diff --git a/core/variant/variant_utility.h b/core/variant/variant_utility.h index 66883fb140..8130f30881 100644 --- a/core/variant/variant_utility.h +++ b/core/variant/variant_utility.h @@ -90,11 +90,13 @@ struct VariantUtilityFunctions { double to_t, double pre_t, double post_t); static double bezier_interpolate(double p_start, double p_control_1, double p_control_2, double p_end, double p_t); static double bezier_derivative(double p_start, double p_control_1, double p_control_2, double p_end, double p_t); + static double angle_difference(double from, double to); static double lerp_angle(double from, double to, double weight); static double inverse_lerp(double from, double to, double weight); static double remap(double value, double istart, double istop, double ostart, double ostop); static double smoothstep(double from, double to, double val); static double move_toward(double from, double to, double delta); + static double rotate_toward(double from, double to, double delta); static double deg_to_rad(double angle_deg); static double rad_to_deg(double angle_rad); static double linear_to_db(double linear); |