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authorYuri Sizov <yuris@humnom.net>2023-08-24 16:46:54 +0200
committerYuri Sizov <yuris@humnom.net>2023-08-24 16:46:54 +0200
commit4cdbbfd071924d7ac9ea708819fa71be4a6a8d21 (patch)
tree251f03f33c6a8894575d7144de04559353dfa74a /core
parent6758a7f8c07d1f4c8ec4f052ded6d26402967ebe (diff)
downloadredot-engine-4cdbbfd071924d7ac9ea708819fa71be4a6a8d21.tar.gz
Differentiate between core and editor-only singletons
This makes sure that running scenes in debug mode (from the editor) does not crash Godot. In export mode it should already work correctly, because editor-only singletons are never registered in the first place.
Diffstat (limited to 'core')
-rw-r--r--core/config/engine.cpp30
-rw-r--r--core/config/engine.h6
2 files changed, 33 insertions, 3 deletions
diff --git a/core/config/engine.cpp b/core/config/engine.cpp
index 17d3bdb744..0e27d556ec 100644
--- a/core/config/engine.cpp
+++ b/core/config/engine.cpp
@@ -260,14 +260,21 @@ bool Engine::is_printing_error_messages() const {
}
void Engine::add_singleton(const Singleton &p_singleton) {
- ERR_FAIL_COND_MSG(singleton_ptrs.has(p_singleton.name), "Can't register singleton that already exists: " + String(p_singleton.name));
+ ERR_FAIL_COND_MSG(singleton_ptrs.has(p_singleton.name), vformat("Can't register singleton '%s' because it already exists.", p_singleton.name));
singletons.push_back(p_singleton);
singleton_ptrs[p_singleton.name] = p_singleton.ptr;
}
Object *Engine::get_singleton_object(const StringName &p_name) const {
HashMap<StringName, Object *>::ConstIterator E = singleton_ptrs.find(p_name);
- ERR_FAIL_COND_V_MSG(!E, nullptr, "Failed to retrieve non-existent singleton '" + String(p_name) + "'.");
+ ERR_FAIL_COND_V_MSG(!E, nullptr, vformat("Failed to retrieve non-existent singleton '%s'.", p_name));
+
+#ifdef TOOLS_ENABLED
+ if (!is_editor_hint() && is_singleton_editor_only(p_name)) {
+ ERR_FAIL_V_MSG(nullptr, vformat("Can't retrieve singleton '%s' outside of editor.", p_name));
+ }
+#endif
+
return E->value;
}
@@ -282,6 +289,19 @@ bool Engine::is_singleton_user_created(const StringName &p_name) const {
return false;
}
+
+bool Engine::is_singleton_editor_only(const StringName &p_name) const {
+ ERR_FAIL_COND_V(!singleton_ptrs.has(p_name), false);
+
+ for (const Singleton &E : singletons) {
+ if (E.name == p_name && E.editor_only) {
+ return true;
+ }
+ }
+
+ return false;
+}
+
void Engine::remove_singleton(const StringName &p_name) {
ERR_FAIL_COND(!singleton_ptrs.has(p_name));
@@ -300,6 +320,12 @@ bool Engine::has_singleton(const StringName &p_name) const {
void Engine::get_singletons(List<Singleton> *p_singletons) {
for (const Singleton &E : singletons) {
+#ifdef TOOLS_ENABLED
+ if (!is_editor_hint() && E.editor_only) {
+ continue;
+ }
+#endif
+
p_singletons->push_back(E);
}
}
diff --git a/core/config/engine.h b/core/config/engine.h
index ff88fbc787..8184496597 100644
--- a/core/config/engine.h
+++ b/core/config/engine.h
@@ -44,8 +44,11 @@ public:
struct Singleton {
StringName name;
Object *ptr = nullptr;
- StringName class_name; //used for binding generation hinting
+ StringName class_name; // Used for binding generation hinting.
+ // Singleton scope flags.
bool user_created = false;
+ bool editor_only = false;
+
Singleton(const StringName &p_name = StringName(), Object *p_ptr = nullptr, const StringName &p_class_name = StringName());
};
@@ -129,6 +132,7 @@ public:
Object *get_singleton_object(const StringName &p_name) const;
void remove_singleton(const StringName &p_name);
bool is_singleton_user_created(const StringName &p_name) const;
+ bool is_singleton_editor_only(const StringName &p_name) const;
#ifdef TOOLS_ENABLED
_FORCE_INLINE_ void set_editor_hint(bool p_enabled) { editor_hint = p_enabled; }