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author | Rémi Verschelde <rverschelde@gmail.com> | 2024-03-01 15:00:32 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2024-03-01 15:00:32 +0100 |
commit | bd7637248c6ada567537392d3c69541c632e1c56 (patch) | |
tree | f4160671a920b05fecd7eb45442466b4fa7371ca /core | |
parent | d8cfc5e1c8f5d72bc21d42945aeab01bea508fa3 (diff) | |
parent | 88df5ea8acd423f2213441d84f2e0f9cd0280552 (diff) | |
download | redot-engine-bd7637248c6ada567537392d3c69541c632e1c56.tar.gz |
Merge pull request #88883 from joaoh82/add-weighted-random-method
Add `RandomNumberGenerator::rand_weighted` method
Diffstat (limited to 'core')
-rw-r--r-- | core/math/random_number_generator.cpp | 1 | ||||
-rw-r--r-- | core/math/random_number_generator.h | 2 | ||||
-rw-r--r-- | core/math/random_pcg.cpp | 21 | ||||
-rw-r--r-- | core/math/random_pcg.h | 5 |
4 files changed, 29 insertions, 0 deletions
diff --git a/core/math/random_number_generator.cpp b/core/math/random_number_generator.cpp index c3f36b32a5..226d748c52 100644 --- a/core/math/random_number_generator.cpp +++ b/core/math/random_number_generator.cpp @@ -42,6 +42,7 @@ void RandomNumberGenerator::_bind_methods() { ClassDB::bind_method(D_METHOD("randfn", "mean", "deviation"), &RandomNumberGenerator::randfn, DEFVAL(0.0), DEFVAL(1.0)); ClassDB::bind_method(D_METHOD("randf_range", "from", "to"), &RandomNumberGenerator::randf_range); ClassDB::bind_method(D_METHOD("randi_range", "from", "to"), &RandomNumberGenerator::randi_range); + ClassDB::bind_method(D_METHOD("rand_weighted", "weights"), &RandomNumberGenerator::rand_weighted); ClassDB::bind_method(D_METHOD("randomize"), &RandomNumberGenerator::randomize); ADD_PROPERTY(PropertyInfo(Variant::INT, "seed"), "set_seed", "get_seed"); diff --git a/core/math/random_number_generator.h b/core/math/random_number_generator.h index e1c353d439..bedeb56ce4 100644 --- a/core/math/random_number_generator.h +++ b/core/math/random_number_generator.h @@ -57,6 +57,8 @@ public: _FORCE_INLINE_ real_t randfn(real_t p_mean = 0.0, real_t p_deviation = 1.0) { return randbase.randfn(p_mean, p_deviation); } _FORCE_INLINE_ int randi_range(int p_from, int p_to) { return randbase.random(p_from, p_to); } + _FORCE_INLINE_ int rand_weighted(const Vector<float> &p_weights) { return randbase.rand_weighted(p_weights); } + RandomNumberGenerator() { randbase.randomize(); } }; diff --git a/core/math/random_pcg.cpp b/core/math/random_pcg.cpp index 45a9285ddd..e754a34271 100644 --- a/core/math/random_pcg.cpp +++ b/core/math/random_pcg.cpp @@ -31,6 +31,7 @@ #include "random_pcg.h" #include "core/os/os.h" +#include "core/templates/vector.h" RandomPCG::RandomPCG(uint64_t p_seed, uint64_t p_inc) : pcg(), @@ -42,6 +43,26 @@ void RandomPCG::randomize() { seed(((uint64_t)OS::get_singleton()->get_unix_time() + OS::get_singleton()->get_ticks_usec()) * pcg.state + PCG_DEFAULT_INC_64); } +int RandomPCG::rand_weighted(const Vector<float> &p_weights) { + ERR_FAIL_COND_V_MSG(p_weights.is_empty(), -1, "Weights array is empty."); + int64_t weights_size = p_weights.size(); + const float *weights = p_weights.ptr(); + float weights_sum = 0.0; + for (int64_t i = 0; i < weights_size; ++i) { + weights_sum += weights[i]; + } + + float remaining_distance = Math::randf() * weights_sum; + for (int64_t i = 0; i < weights_size; ++i) { + remaining_distance -= weights[i]; + if (remaining_distance < 0) { + return i; + } + } + + return -1; +} + double RandomPCG::random(double p_from, double p_to) { return randd() * (p_to - p_from) + p_from; } diff --git a/core/math/random_pcg.h b/core/math/random_pcg.h index cc22b23b70..fa8ad3cfb3 100644 --- a/core/math/random_pcg.h +++ b/core/math/random_pcg.h @@ -59,6 +59,9 @@ static int __bsr_clz32(uint32_t x) { #define LDEXPF(s, e) ldexp(s, e) #endif +template <class T> +class Vector; + class RandomPCG { pcg32_random_t pcg; uint64_t current_seed = 0; // The seed the current generator state started from. @@ -87,6 +90,8 @@ public: return pcg32_boundedrand_r(&pcg, bounds); } + int rand_weighted(const Vector<float> &p_weights); + // Obtaining floating point numbers in [0, 1] range with "good enough" uniformity. // These functions sample the output of rand() as the fraction part of an infinite binary number, // with some tricks applied to reduce ops and branching: |