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| author | Rémi Verschelde <rverschelde@gmail.com> | 2019-05-19 22:04:14 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2019-05-19 22:04:14 +0200 |
| commit | a940b4cf640930b2decb356d395ac4cd89beefaf (patch) | |
| tree | 8b16bd41e01eb747f8c7142b0ea8f3cf9c36e773 /doc/classes/AnimationNodeStateMachine.xml | |
| parent | d111d59640ae93e60331f941fb2c62f460323171 (diff) | |
| parent | e0574e1d98079b9954d262792bf748f7861e1d0a (diff) | |
| download | redot-engine-a940b4cf640930b2decb356d395ac4cd89beefaf.tar.gz | |
Merge pull request #28997 from akien-mga/codespell
Fix typos with codespell
Diffstat (limited to 'doc/classes/AnimationNodeStateMachine.xml')
| -rw-r--r-- | doc/classes/AnimationNodeStateMachine.xml | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/classes/AnimationNodeStateMachine.xml b/doc/classes/AnimationNodeStateMachine.xml index e46a40c4de..8f4e6dff69 100644 --- a/doc/classes/AnimationNodeStateMachine.xml +++ b/doc/classes/AnimationNodeStateMachine.xml @@ -3,7 +3,7 @@ <brief_description> </brief_description> <description> - Contains multiple root nodes as children in a graph. Each node is used as a state, and provides multiple functions to alternate between states. Retrieve the AnimationNodeStateMachinePlayback object from the [AnimationTree] node to control it programatically. + Contains multiple root nodes as children in a graph. Each node is used as a state, and provides multiple functions to alternate between states. Retrieve the AnimationNodeStateMachinePlayback object from the [AnimationTree] node to control it programmatically. [codeblock] var state_machine = anim_tree["parameters/StateMachine/playback"] state_machine.travel("SomeState") |
