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authorVolTer <mew.pur.pur@abv.bg>2023-04-28 17:16:44 +0200
committerVolTer <mew.pur.pur@abv.bg>2023-05-05 17:17:22 +0200
commit4af3fc7e2653525eb2c793d795ff3fcb742ec650 (patch)
treeade4c6f557466983d56be3154fb3ac94f41ead6a /doc/classes/AnimationNodeSync.xml
parente8f5d0f6e8867902874f663b3dbf339a7fe61b45 (diff)
downloadredot-engine-4af3fc7e2653525eb2c793d795ff3fcb742ec650.tar.gz
Overhaul the top sections of the class reference (Animation classes)
Diffstat (limited to 'doc/classes/AnimationNodeSync.xml')
-rw-r--r--doc/classes/AnimationNodeSync.xml4
1 files changed, 3 insertions, 1 deletions
diff --git a/doc/classes/AnimationNodeSync.xml b/doc/classes/AnimationNodeSync.xml
index e72a0619f4..38f4069c7b 100644
--- a/doc/classes/AnimationNodeSync.xml
+++ b/doc/classes/AnimationNodeSync.xml
@@ -1,11 +1,13 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="AnimationNodeSync" inherits="AnimationNode" version="4.1" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
- The base class for [AnimationNode] which has more than two input ports and needs to synchronize them.
+ Base class for [AnimationNode]s with more than two input ports that must be synchronized.
</brief_description>
<description>
+ An animation node used to combine, mix, or blend two or more animations together while keeping them synchronized within an [AnimationTree].
</description>
<tutorials>
+ <link title="Using AnimationTree">$DOCS_URL/tutorials/animation/animation_tree.html</link>
</tutorials>
<members>
<member name="sync" type="bool" setter="set_use_sync" getter="is_using_sync" default="false">