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author | Wilson E. Alvarez <wilson.e.alvarez1@gmail.com> | 2021-09-16 15:28:20 -0400 |
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committer | Wilson E. Alvarez <wilson.e.alvarez1@gmail.com> | 2021-09-16 17:51:51 -0400 |
commit | f3a564f9a5bf7f5a9c99253b7d9ac37fb65bff8e (patch) | |
tree | 1c69b67416382df32ff0aae33f5eaadd01840e6a /doc/classes/AudioListener3D.xml | |
parent | 3581b893ed2dc1e444618ac40dc26dd58fe1219a (diff) | |
download | redot-engine-f3a564f9a5bf7f5a9c99253b7d9ac37fb65bff8e.tar.gz |
Rename Listener2D/Listener3D to AudioListener2D/AudioListener3D
Diffstat (limited to 'doc/classes/AudioListener3D.xml')
-rw-r--r-- | doc/classes/AudioListener3D.xml | 40 |
1 files changed, 40 insertions, 0 deletions
diff --git a/doc/classes/AudioListener3D.xml b/doc/classes/AudioListener3D.xml new file mode 100644 index 0000000000..ed1f7fcc8f --- /dev/null +++ b/doc/classes/AudioListener3D.xml @@ -0,0 +1,40 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="AudioListener3D" inherits="Node3D" version="4.0"> + <brief_description> + Overrides the location sounds are heard from. + </brief_description> + <description> + Once added to the scene tree and enabled using [method make_current], this node will override the location sounds are heard from. This can be used to listen from a location different from the [Camera3D]. + </description> + <tutorials> + </tutorials> + <methods> + <method name="clear_current"> + <return type="void" /> + <description> + Disables the listener to use the current camera's listener instead. + </description> + </method> + <method name="get_listener_transform" qualifiers="const"> + <return type="Transform3D" /> + <description> + Returns the listener's global orthonormalized [Transform3D]. + </description> + </method> + <method name="is_current" qualifiers="const"> + <return type="bool" /> + <description> + Returns [code]true[/code] if the listener was made current using [method make_current], [code]false[/code] otherwise. + [b]Note:[/b] There may be more than one AudioListener3D marked as "current" in the scene tree, but only the one that was made current last will be used. + </description> + </method> + <method name="make_current"> + <return type="void" /> + <description> + Enables the listener. This will override the current camera's listener. + </description> + </method> + </methods> + <constants> + </constants> +</class> |