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author | Micky <micheledevita2@gmail.com> | 2022-08-18 11:09:22 +0200 |
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committer | Micky <micheledevita2@gmail.com> | 2022-08-26 02:53:08 +0200 |
commit | 723bf851452a5a387a3fa6dbc24cbbc789610892 (patch) | |
tree | 62fa515d3bd011a58e3e1baef5e8e391c591dd03 /doc/classes/BaseMaterial3D.xml | |
parent | 9876382df8c0fcb7880ca20b053d1f2b2a358785 (diff) | |
download | redot-engine-723bf851452a5a387a3fa6dbc24cbbc789610892.tar.gz |
Rename ParticlesMaterial to ParticleProcessMaterial
Also affects their file names, related classes and documentation.
Diffstat (limited to 'doc/classes/BaseMaterial3D.xml')
-rw-r--r-- | doc/classes/BaseMaterial3D.xml | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/classes/BaseMaterial3D.xml b/doc/classes/BaseMaterial3D.xml index fcdf59e36e..33a129a48e 100644 --- a/doc/classes/BaseMaterial3D.xml +++ b/doc/classes/BaseMaterial3D.xml @@ -718,7 +718,7 @@ </constant> <constant name="BILLBOARD_PARTICLES" value="3" enum="BillboardMode"> Used for particle systems when assigned to [GPUParticles3D] and [CPUParticles3D] nodes. Enables [code]particles_anim_*[/code] properties. - The [member ParticlesMaterial.anim_speed_min] or [member CPUParticles3D.anim_speed_min] should also be set to a value bigger than zero for the animation to play. + The [member ParticleProcessMaterial.anim_speed_min] or [member CPUParticles3D.anim_speed_min] should also be set to a value bigger than zero for the animation to play. </constant> <constant name="TEXTURE_CHANNEL_RED" value="0" enum="TextureChannel"> Used to read from the red channel of a texture. |