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authorRémi Verschelde <rverschelde@gmail.com>2022-05-23 21:32:19 +0200
committerRémi Verschelde <rverschelde@gmail.com>2022-05-23 21:32:19 +0200
commit9923851370073ceda72c4f4f7414444742c27562 (patch)
treeb5f112fc5ac4b279788acbac43f378882510fb0f /doc/classes/BaseMaterial3D.xml
parentad8c50a49c942333b80a6b0a961c2f9b0c986712 (diff)
downloadredot-engine-9923851370073ceda72c4f4f7414444742c27562.tar.gz
Fix typos with codespell
Using codespell 2.2-dev from current git.
Diffstat (limited to 'doc/classes/BaseMaterial3D.xml')
-rw-r--r--doc/classes/BaseMaterial3D.xml2
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/classes/BaseMaterial3D.xml b/doc/classes/BaseMaterial3D.xml
index f3e2c4b308..c6f3aae929 100644
--- a/doc/classes/BaseMaterial3D.xml
+++ b/doc/classes/BaseMaterial3D.xml
@@ -65,7 +65,7 @@
Forces a conversion of the [member albedo_texture] from sRGB space to linear space.
</member>
<member name="albedo_tex_msdf" type="bool" setter="set_flag" getter="get_flag" default="false">
- Enables multichannel signed distance field rendering shader. Use [member msdf_pixel_range] and [member msdf_outline_size] to configure MSDF paramenters.
+ Enables multichannel signed distance field rendering shader. Use [member msdf_pixel_range] and [member msdf_outline_size] to configure MSDF parameters.
</member>
<member name="albedo_texture" type="Texture2D" setter="set_texture" getter="get_texture">
Texture to multiply by [member albedo_color]. Used for basic texturing of objects.