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authorHugo Locurcio <hugo.locurcio@hugo.pro>2020-08-05 14:43:40 +0200
committerHugo Locurcio <hugo.locurcio@hugo.pro>2020-08-31 14:22:07 +0200
commitc4903a603b819c6389f3a3a8a542be03a3a46aec (patch)
treec46b628673bf7770221d1a5c504ec5cfacb7b9ad /doc/classes/BaseMaterial3D.xml
parent96e257b2728c0cd1d43b2b700c3d9c52a0b44712 (diff)
downloadredot-engine-c4903a603b819c6389f3a3a8a542be03a3a46aec.tar.gz
Add link titles for all links in the class reference
This makes them display in a nicer way in the editor help. (The title will display instead of the full URL.)
Diffstat (limited to 'doc/classes/BaseMaterial3D.xml')
-rw-r--r--doc/classes/BaseMaterial3D.xml2
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/classes/BaseMaterial3D.xml b/doc/classes/BaseMaterial3D.xml
index 1da4e23437..0cb0b7e57e 100644
--- a/doc/classes/BaseMaterial3D.xml
+++ b/doc/classes/BaseMaterial3D.xml
@@ -7,7 +7,7 @@
This provides a default material with a wide variety of rendering features and properties without the need to write shader code. See the tutorial below for details.
</description>
<tutorials>
- <link>https://docs.godotengine.org/en/latest/tutorials/3d/spatial_material.html</link>
+ <link title="Spatial material">https://docs.godotengine.org/en/latest/tutorials/3d/spatial_material.html</link>
</tutorials>
<methods>
<method name="get_feature" qualifiers="const">