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author | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2024-02-21 18:51:08 +0100 |
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committer | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2024-02-22 16:16:49 +0100 |
commit | f781571d070b7d8d13936a383658af289f310ae7 (patch) | |
tree | 9e7d656a3c74a185871cbbbc866e1a2641f7edf5 /doc/classes/CPUParticles3D.xml | |
parent | 652438a3952ae13e12dd4fd40756311fde81a791 (diff) | |
download | redot-engine-f781571d070b7d8d13936a383658af289f310ae7.tar.gz |
Add keywords to improve search in the class reference
Diffstat (limited to 'doc/classes/CPUParticles3D.xml')
-rw-r--r-- | doc/classes/CPUParticles3D.xml | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/classes/CPUParticles3D.xml b/doc/classes/CPUParticles3D.xml index 79283d6f85..27726ff8a2 100644 --- a/doc/classes/CPUParticles3D.xml +++ b/doc/classes/CPUParticles3D.xml @@ -125,7 +125,7 @@ <member name="anim_speed_min" type="float" setter="set_param_min" getter="get_param_min" default="0.0"> Minimum particle animation speed. </member> - <member name="color" type="Color" setter="set_color" getter="get_color" default="Color(1, 1, 1, 1)"> + <member name="color" type="Color" setter="set_color" getter="get_color" default="Color(1, 1, 1, 1)" keywords="colour"> Each particle's initial color. [b]Note:[/b] [member color] multiplies the particle mesh's vertex colors. To have a visible effect on a [BaseMaterial3D], [member BaseMaterial3D.vertex_color_use_as_albedo] [i]must[/i] be [code]true[/code]. For a [ShaderMaterial], [code]ALBEDO *= COLOR.rgb;[/code] must be inserted in the shader's [code]fragment()[/code] function. Otherwise, [member color] will have no visible effect. </member> |