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author | Rémi Verschelde <rverschelde@gmail.com> | 2020-01-23 11:14:14 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2020-01-23 12:37:33 +0100 |
commit | ba177ccaecb91c3800e220272864dfb5c23958e7 (patch) | |
tree | 8eadc7fb7365c2863fa2536f6a6db68d82588ec6 /doc/classes/CameraServer.xml | |
parent | 46820527dea1fb238edbc1137f3173750e053ece (diff) | |
download | redot-engine-ba177ccaecb91c3800e220272864dfb5c23958e7.tar.gz |
doc: Misc updates for AnimationNode* and others
- Add some missing descriptions.
- Add links to tutorials for ARVR and AnimationTree.
- Style fixes.
- Engine changes:
* Make `AnimationNodeTransition.input_<number>` properties internal
so that they don't appear in the docs. They still appear in the
inspector based on the actual number of inputs requested.
* Drop unimplemented `CPUParticles.flatness`. It's only used for 3D
particles in `ParticlesMaterial`, and thus only relevant for
`CPUParticles3D`.
Diffstat (limited to 'doc/classes/CameraServer.xml')
-rw-r--r-- | doc/classes/CameraServer.xml | 8 |
1 files changed, 5 insertions, 3 deletions
diff --git a/doc/classes/CameraServer.xml b/doc/classes/CameraServer.xml index 850794c1da..f01426377c 100644 --- a/doc/classes/CameraServer.xml +++ b/doc/classes/CameraServer.xml @@ -1,9 +1,11 @@ <?xml version="1.0" encoding="UTF-8" ?> <class name="CameraServer" inherits="Object" category="Core" version="3.2"> <brief_description> - The CameraServer keeps track of different cameras accessible in Godot. These are external cameras such as webcams or the cameras on your phone. + Server keeping track of different cameras accessible in Godot. </brief_description> <description> + The [CameraServer] keeps track of different cameras accessible in Godot. These are external cameras such as webcams or the cameras on your phone. + It is notably used to provide AR modules with a video feed from the camera. </description> <tutorials> </tutorials> @@ -55,14 +57,14 @@ <argument index="0" name="id" type="int"> </argument> <description> - Emitted when a [CameraFeed] is added (webcam is plugged in). + Emitted when a [CameraFeed] is added (e.g. webcam is plugged in). </description> </signal> <signal name="camera_feed_removed"> <argument index="0" name="id" type="int"> </argument> <description> - Emitted when a [CameraFeed] is removed (webcam is removed). + Emitted when a [CameraFeed] is removed (e.g. webcam is unplugged). </description> </signal> </signals> |