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author | Rémi Verschelde <rverschelde@gmail.com> | 2019-04-05 15:19:21 +0200 |
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committer | GitHub <noreply@github.com> | 2019-04-05 15:19:21 +0200 |
commit | 63d3a42f82d386c94eb9e11641d04ada4150c5e5 (patch) | |
tree | 5617e7270df9be072037c251fc49f4b0f9fb77e4 /doc/classes/CanvasItem.xml | |
parent | 4011429e574a4d7a31725c38d92dd34925487dc7 (diff) | |
parent | d80bc5cbbab71fb9b8f25ec56a0baa5b4cee68a9 (diff) | |
download | redot-engine-63d3a42f82d386c94eb9e11641d04ada4150c5e5.tar.gz |
Merge pull request #27465 from neikeq/road-to-lang-agnostic-docs-is-going-to-be-tough
EditorHelp: Improve enum ref resolving and add constant ref support
Diffstat (limited to 'doc/classes/CanvasItem.xml')
-rw-r--r-- | doc/classes/CanvasItem.xml | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/doc/classes/CanvasItem.xml b/doc/classes/CanvasItem.xml index a3c3756a78..c1cf7dcabe 100644 --- a/doc/classes/CanvasItem.xml +++ b/doc/classes/CanvasItem.xml @@ -510,16 +510,16 @@ </methods> <members> <member name="light_mask" type="int" setter="set_light_mask" getter="get_light_mask"> - The rendering layers in which this [code]CanvasItem[/code] responds to [Light2D] nodes. Default value: [code]1[/code]. + The rendering layers in which this [CanvasItem] responds to [Light2D] nodes. Default value: [code]1[/code]. </member> <member name="material" type="Material" setter="set_material" getter="get_material"> - The material applied to textures on this [code]CanvasItem[/code]. Default value: [code]null[/code]. + The material applied to textures on this [CanvasItem]. Default value: [code]null[/code]. </member> <member name="modulate" type="Color" setter="set_modulate" getter="get_modulate"> - The color applied to textures on this [code]CanvasItem[/code]. Default value: [code]Color(1, 1, 1, 1)[/code] (opaque "white"). + The color applied to textures on this [CanvasItem]. Default value: [code]Color(1, 1, 1, 1)[/code] (opaque "white"). </member> <member name="self_modulate" type="Color" setter="set_self_modulate" getter="get_self_modulate"> - The color applied to textures on this [code]CanvasItem[/code]. This is not inherited by children [code]CanvasItem[/code]s. Default value: [code]Color(1, 1, 1, 1)[/code] (opaque "white").. + The color applied to textures on this [CanvasItem]. This is not inherited by children [CanvasItem]s. Default value: [code]Color(1, 1, 1, 1)[/code] (opaque "white").. </member> <member name="show_behind_parent" type="bool" setter="set_draw_behind_parent" getter="is_draw_behind_parent_enabled"> If [code]true[/code], the object draws behind its parent. Default value: [code]false[/code]. @@ -528,10 +528,10 @@ If [code]true[/code], the object draws on top of its parent. Default value: [code]true[/code]. </member> <member name="use_parent_material" type="bool" setter="set_use_parent_material" getter="get_use_parent_material"> - If [code]true[/code], the parent [code]CanvasItem[/code]'s [member material] property is used as this one's material. Default value: [code]false[/code]. + If [code]true[/code], the parent [CanvasItem]'s [member material] property is used as this one's material. Default value: [code]false[/code]. </member> <member name="visible" type="bool" setter="set_visible" getter="is_visible"> - If [code]true[/code], this [code]CanvasItem[/code] is drawn. Default value: [code]true[/code]. For controls that inherit [Popup], the correct way to make them visible is to call one of the multiple popup*() functions instead. + If [code]true[/code], this [CanvasItem] is drawn. Default value: [code]true[/code]. For controls that inherit [Popup], the correct way to make them visible is to call one of the multiple popup*() functions instead. </member> </members> <signals> |