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authorMuhannad Elbolaky <think-basin-amber@duck.com>2024-10-14 19:31:35 +0300
committerMuhannad Elbolaky <think-basin-amber@duck.com>2024-10-15 04:37:55 +0300
commit693df36ba9740004dc2d5194ed96f1a8cd9df021 (patch)
treec8b9b8e6373fe4b28e04ebce1223f74a2fc9a16c /doc/classes/CodeEdit.xml
parent410ced26cd4533f0068e10fbfefdcb0154ecb0c2 (diff)
downloadredot-engine-693df36ba9740004dc2d5194ed96f1a8cd9df021.tar.gz
fix: change "Godot" to "Redot"
Trying to change "Godot" to "Redot" in the doc context while acknowledging the reference to previous Godot versions like Godot 3.X.
Diffstat (limited to 'doc/classes/CodeEdit.xml')
-rw-r--r--doc/classes/CodeEdit.xml4
1 files changed, 2 insertions, 2 deletions
diff --git a/doc/classes/CodeEdit.xml b/doc/classes/CodeEdit.xml
index d455799c29..38b684f335 100644
--- a/doc/classes/CodeEdit.xml
+++ b/doc/classes/CodeEdit.xml
@@ -624,7 +624,7 @@
Marks the option as a function.
</constant>
<constant name="KIND_SIGNAL" value="2" enum="CodeCompletionKind">
- Marks the option as a Godot signal.
+ Marks the option as a Redot signal.
</constant>
<constant name="KIND_VARIABLE" value="3" enum="CodeCompletionKind">
Marks the option as a variable.
@@ -639,7 +639,7 @@
Marks the option as a constant.
</constant>
<constant name="KIND_NODE_PATH" value="7" enum="CodeCompletionKind">
- Marks the option as a Godot node path.
+ Marks the option as a Redot node path.
</constant>
<constant name="KIND_FILE_PATH" value="8" enum="CodeCompletionKind">
Marks the option as a file path.