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authorkobewi <kobewi4e@gmail.com>2023-07-03 21:29:37 +0200
committerkobewi <kobewi4e@gmail.com>2023-07-17 19:35:57 +0200
commitde4a3fa151d2cef139149bb2b878ec8923ba2ce8 (patch)
tree1a023d3bf44bef9f87522c94c4f951bf164877f5 /doc/classes/CollisionShape3D.xml
parent2c552140686b5366e48c61a1a15001f15359cccc (diff)
downloadredot-engine-de4a3fa151d2cef139149bb2b878ec8923ba2ce8.tar.gz
Unify and streamline connecting to Resource changes
Diffstat (limited to 'doc/classes/CollisionShape3D.xml')
-rw-r--r--doc/classes/CollisionShape3D.xml4
1 files changed, 2 insertions, 2 deletions
diff --git a/doc/classes/CollisionShape3D.xml b/doc/classes/CollisionShape3D.xml
index 171deb9c62..4e32545f27 100644
--- a/doc/classes/CollisionShape3D.xml
+++ b/doc/classes/CollisionShape3D.xml
@@ -20,11 +20,11 @@
Sets the collision shape's shape to the addition of all its convexed [MeshInstance3D] siblings geometry.
</description>
</method>
- <method name="resource_changed">
+ <method name="resource_changed" is_deprecated="true">
<return type="void" />
<param index="0" name="resource" type="Resource" />
<description>
- If this method exists within a script it will be called whenever the shape resource has been modified.
+ [i]Obsoleted.[/i] Use [signal Resource.changed] instead.
</description>
</method>
</methods>