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authorRémi Verschelde <rverschelde@gmail.com>2020-02-13 10:08:52 +0100
committerRémi Verschelde <rverschelde@gmail.com>2020-02-13 10:36:44 +0100
commit386968ea97d4ceeb004cc05a7aa740aa7abe6ca9 (patch)
tree4ad2333ba23b1cbe7db9e213e9d7702606ea42a6 /doc/classes/Color.xml
parentd661ca53575142582254f56afd5f92563db6dd9f (diff)
downloadredot-engine-386968ea97d4ceeb004cc05a7aa740aa7abe6ca9.tar.gz
Remove obsolete GLES3 backend
Due to the port to Vulkan and complete redesign of the rendering backend, the `drivers/gles3` code is no longer usable in this state and is not planned to be ported to the new architecture. The GLES2 backend is kept (while still disabled and non-working) as it will eventually be ported to serve as the low-end renderer for Godot 4.0. Some GLES3 features might be selectively ported to the updated GLES2 backend if there's a need for them, and extensions we can use for that. So long, OpenGL driver bugs!
Diffstat (limited to 'doc/classes/Color.xml')
-rw-r--r--doc/classes/Color.xml6
1 files changed, 3 insertions, 3 deletions
diff --git a/doc/classes/Color.xml b/doc/classes/Color.xml
index 5529251b5a..7335ff5a2e 100644
--- a/doc/classes/Color.xml
+++ b/doc/classes/Color.xml
@@ -295,9 +295,6 @@
</member>
</members>
<constants>
- <constant name="gray" value="Color( 0.75, 0.75, 0.75, 1 )">
- Gray color.
- </constant>
<constant name="aliceblue" value="Color( 0.94, 0.97, 1, 1 )">
Alice blue color.
</constant>
@@ -448,6 +445,9 @@
<constant name="goldenrod" value="Color( 0.85, 0.65, 0.13, 1 )">
Goldenrod color.
</constant>
+ <constant name="gray" value="Color( 0.75, 0.75, 0.75, 1 )">
+ Gray color.
+ </constant>
<constant name="green" value="Color( 0, 1, 0, 1 )">
Green color.
</constant>