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author | George L. Albany <Megacake1234@gmail.com> | 2024-11-19 16:33:53 +0000 |
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committer | GitHub <noreply@github.com> | 2024-11-19 16:33:53 +0000 |
commit | 9ba2401222d681f0ca7914991ce9295207c75b19 (patch) | |
tree | 95fa9bc9937f02431bd6fd6b0c155eb362f707d2 /doc/classes/EditorScript.xml | |
parent | 364a394be03f7b22e8c4f66e51639ae731fe7ae1 (diff) | |
parent | 0f7b5f937ff0eb07a2add4eebbaabb4e9f537806 (diff) | |
download | redot-engine-9ba2401222d681f0ca7914991ce9295207c75b19.tar.gz |
Merge pull request #872 from Spartan322/4.3-fix/using-redot
[4.3] Fix `using Redot;` to `using Godot;` in docs
Diffstat (limited to 'doc/classes/EditorScript.xml')
-rw-r--r-- | doc/classes/EditorScript.xml | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/classes/EditorScript.xml b/doc/classes/EditorScript.xml index 82aa8f4ffc..d525d0978f 100644 --- a/doc/classes/EditorScript.xml +++ b/doc/classes/EditorScript.xml @@ -16,7 +16,7 @@ print("Hello from the Redot Editor!") [/gdscript] [csharp] - using Redot; + using Godot; [Tool] public partial class HelloEditor : EditorScript |