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authorHendrik Brucker <hendrik.brucker@mail.de>2023-05-11 04:17:03 +0200
committerHendrik Brucker <hendrik.brucker@mail.de>2023-05-11 04:17:03 +0200
commitdc46163b121993229fedc7853000bd9bcb9ec2de (patch)
treec699ce969c8c13e5278dc57e8e5f61ab06333f9f /doc/classes/EditorSettings.xml
parent74c34aed38cecf502c257938d268d5f522557a0e (diff)
downloadredot-engine-dc46163b121993229fedc7853000bd9bcb9ec2de.tar.gz
Improve editor state persistence
Diffstat (limited to 'doc/classes/EditorSettings.xml')
-rw-r--r--doc/classes/EditorSettings.xml3
1 files changed, 3 insertions, 0 deletions
diff --git a/doc/classes/EditorSettings.xml b/doc/classes/EditorSettings.xml
index b45e03dc38..6a27bff763 100644
--- a/doc/classes/EditorSettings.xml
+++ b/doc/classes/EditorSettings.xml
@@ -416,6 +416,9 @@
<member name="editors/polygon_editor/show_previous_outline" type="bool" setter="" getter="">
If [code]true[/code], displays the polygon's previous shape in the 2D polygon editors with an opaque gray outline. This outline is displayed while dragging a point until the left mouse button is released.
</member>
+ <member name="editors/shader_editor/behavior/files/restore_shaders_on_load" type="bool" setter="" getter="">
+ If [code]true[/code], reopens shader files that were open in the shader editor when the project was last closed.
+ </member>
<member name="editors/tiles_editor/display_grid" type="bool" setter="" getter="">
If [code]true[/code], displays a grid while the TileMap editor is active. See also [member editors/tiles_editor/grid_color].
</member>