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author | Frying☆Pan <fryingpan@team-prism.rocks> | 2023-11-28 20:17:12 -0500 |
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committer | FryingPan <leotomasmc@outlook.com> | 2023-11-30 14:00:07 -0500 |
commit | de59872db858145b4fc3778c5be6ad6c75395b73 (patch) | |
tree | b00bad53a85f56611efd996bfd67faa268cfe495 /doc/classes/EditorSettings.xml | |
parent | d76c1d0e516fedc535a2e394ab780cac79203477 (diff) | |
download | redot-engine-de59872db858145b4fc3778c5be6ad6c75395b73.tar.gz |
fix documentation for `icon_and_font_color` editor setting
Diffstat (limited to 'doc/classes/EditorSettings.xml')
-rw-r--r-- | doc/classes/EditorSettings.xml | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/doc/classes/EditorSettings.xml b/doc/classes/EditorSettings.xml index 6edd8af7cc..ec051c0545 100644 --- a/doc/classes/EditorSettings.xml +++ b/doc/classes/EditorSettings.xml @@ -665,8 +665,8 @@ <member name="interface/theme/icon_and_font_color" type="int" setter="" getter=""> The icon and font color scheme to use in the editor. - [b]Auto[/b] determines the color scheme to use automatically based on [member interface/theme/base_color]. - - [b]Dark[/b] makes fonts and icons light (suitable for dark themes). - - [b]Light[/b] makes fonts and icons dark (suitable for light themes). Icon colors are automatically converted by the editor following [url=https://github.com/godotengine/godot/blob/master/editor/editor_themes.cpp#L135]this set of rules[/url]. + - [b]Dark[/b] makes fonts and icons dark (suitable for light themes). Icon colors are automatically converted by the editor following the set of rules defined in [url=https://github.com/godotengine/godot/blob/master/editor/editor_themes.cpp]this file[/url]. + - [b]Light[/b] makes fonts and icons light (suitable for dark themes). </member> <member name="interface/theme/icon_saturation" type="float" setter="" getter=""> The saturation to use for editor icons. Higher values result in more vibrant colors. |