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author | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2023-03-22 01:05:53 +0100 |
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committer | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2023-03-22 01:07:31 +0100 |
commit | f575ca09ae820109773cc9078e7b266e6580f632 (patch) | |
tree | 176c0c735ea2c591a752b34bfd5530115af5ae47 /doc/classes/EditorSettings.xml | |
parent | ce90d77a1857e9cee4b7571258d6e917bf4ba268 (diff) | |
download | redot-engine-f575ca09ae820109773cc9078e7b266e6580f632.tar.gz |
Add property hints for debugger/profiler editor settings
This also adds descriptions for those settings.
Diffstat (limited to 'doc/classes/EditorSettings.xml')
-rw-r--r-- | doc/classes/EditorSettings.xml | 13 |
1 files changed, 13 insertions, 0 deletions
diff --git a/doc/classes/EditorSettings.xml b/doc/classes/EditorSettings.xml index bbe3ba4821..7e1bba202d 100644 --- a/doc/classes/EditorSettings.xml +++ b/doc/classes/EditorSettings.xml @@ -182,9 +182,22 @@ </method> </methods> <members> + <member name="debugger/auto_switch_to_remote_scene_tree" type="bool" setter="" getter=""> + If [code]true[/code], automatically switches to the [b]Remote[/b] scene tree when running the project from the editor. If [code]false[/code], stays on the [b]Local[/b] scene tree when running the project from the editor. + </member> <member name="debugger/profiler_frame_history_size" type="int" setter="" getter=""> The size of the profiler's frame history. The default value (3600) allows seeing up to 60 seconds of profiling if the project renders at a constant 60 FPS. Higher values allow viewing longer periods of profiling in the graphs, especially when the project is running at high framerates. </member> + <member name="debugger/profiler_frame_max_functions" type="int" setter="" getter=""> + The maximum number of script functions that can be displayed per frame in the profiler. If there are more script functions called in a given profiler frame, these functions will be discarded from the profiling results entirely. + [b]Note:[/b] This setting is only read when the profiler is first started, so changing it during profiling will have no effect. + </member> + <member name="debugger/remote_inspect_refresh_interval" type="float" setter="" getter=""> + The refresh interval for the remote inspector's properties (in seconds). Lower values are more reactive, but may cause stuttering while the project is running from the editor and the [b]Remote[/b] scene tree is selected in the Scene tree dock. + </member> + <member name="debugger/remote_scene_tree_refresh_interval" type="float" setter="" getter=""> + The refresh interval for the remote scene tree (in seconds). Lower values are more reactive, but may cause stuttering while the project is running from the editor and the [b]Remote[/b] scene tree is selected in the Scene tree dock. + </member> <member name="docks/filesystem/always_show_folders" type="bool" setter="" getter=""> If [code]true[/code], displays folders in the FileSystem dock's bottom pane when split mode is enabled. If [code]false[/code], only files will be displayed in the bottom pane. Split mode can be toggled by pressing the icon next to the [code]res://[/code] folder path. [b]Note:[/b] This setting has no effect when split mode is disabled (which is the default). |