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author | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2019-06-22 01:04:47 +0200 |
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committer | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2019-06-27 22:30:19 +0200 |
commit | f7f6115f7627df24a08a9a0882b2f573cc838eb1 (patch) | |
tree | 03fd75145084c88702dbbb7e54c42c7c02d54fa6 /doc/classes/Environment.xml | |
parent | 538c8eec15d72b67e102f47f9df7624c29d14607 (diff) | |
download | redot-engine-f7f6115f7627df24a08a9a0882b2f573cc838eb1.tar.gz |
Proofread and improve the whole class reference
- Document a few more properties and methods
- Add more information to many classes
- Fix lots of typos and gramar mistakes
- Use [code] tags for parameters consistently
- Use [b] and [i] tags consistently
- Put "Warning:" and "Note:" on their own line to be more visible,
and make them always bold
- Tweak formatting in code examples to be more readable
- Use double quotes consistently
- Add more links to third-party technologies
Diffstat (limited to 'doc/classes/Environment.xml')
-rw-r--r-- | doc/classes/Environment.xml | 11 |
1 files changed, 5 insertions, 6 deletions
diff --git a/doc/classes/Environment.xml b/doc/classes/Environment.xml index 72993103e8..7158c132e6 100644 --- a/doc/classes/Environment.xml +++ b/doc/classes/Environment.xml @@ -5,10 +5,9 @@ </brief_description> <description> Resource for environment nodes (like [WorldEnvironment]) that define multiple environment operations (such as background [Sky] or [Color], ambient light, fog, depth-of-field...). These parameters affect the final render of the scene. The order of these operations is: - - DOF Blur - - Motion Blur - - Bloom - - Tonemap (auto exposure) + - Depth of Field Blur + - Glow + - Tonemap (Auto Exposure) - Adjustments </description> <tutorials> @@ -282,7 +281,7 @@ Screen glow blending mode. Increases brightness, used frequently with bloom. </constant> <constant name="GLOW_BLEND_MODE_SOFTLIGHT" value="2" enum="GlowBlendMode"> - Softlight glow blending mode. Modifies contrast, exposes shadows and highlights, vivid bloom. + Soft light glow blending mode. Modifies contrast, exposes shadows and highlights, vivid bloom. </constant> <constant name="GLOW_BLEND_MODE_REPLACE" value="3" enum="GlowBlendMode"> Replace glow blending mode. Replaces all pixels' color by the glow value. @@ -291,7 +290,7 @@ Linear tonemapper operator. Reads the linear data and performs an exposure adjustment. </constant> <constant name="TONE_MAPPER_REINHARDT" value="1" enum="ToneMapper"> - Reinhardt tonemapper operator. Performs a variation on rendered pixels' colors by this formula: color = color / (1 + color). + Reinhardt tonemapper operator. Performs a variation on rendered pixels' colors by this formula: [code]color = color / (1 + color)[/code]. </constant> <constant name="TONE_MAPPER_FILMIC" value="2" enum="ToneMapper"> Filmic tonemapper operator. |