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authorRémi Verschelde <rverschelde@gmail.com>2017-10-22 12:56:11 +0200
committerRémi Verschelde <rverschelde@gmail.com>2017-10-22 12:56:17 +0200
commitfc09e1436654415f7130b69d049b420d7e5e8d54 (patch)
tree4a925d13db9392d51886545586d78b97973cc584 /doc/classes/InputEventAction.xml
parent14b1741cbf998f6d950a006681b15803362442d7 (diff)
downloadredot-engine-fc09e1436654415f7130b69d049b420d7e5e8d54.tar.gz
classref: Sync with current source
Also fix hyperlink references to same class as per the guidelines. [ci skip]
Diffstat (limited to 'doc/classes/InputEventAction.xml')
-rw-r--r--doc/classes/InputEventAction.xml2
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/classes/InputEventAction.xml b/doc/classes/InputEventAction.xml
index a2f4c9b9d3..d97f1d4a2e 100644
--- a/doc/classes/InputEventAction.xml
+++ b/doc/classes/InputEventAction.xml
@@ -4,7 +4,7 @@
Input event type for actions.
</brief_description>
<description>
- Contains a generic action which can be targeted from several type of inputs. Actions can be created from the project settings menu [code]Project > Project Settings > Input Map[/Code]. See [method Node._input].
+ Contains a generic action which can be targeted from several type of inputs. Actions can be created from the project settings menu [code]Project &gt; Project Settings &gt; Input Map[/Code]. See [method Node._input].
</description>
<tutorials>
http://docs.godotengine.org/en/stable/learning/features/inputs/inputevent.html#actions