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author | Rémi Verschelde <rverschelde@gmail.com> | 2017-10-22 12:56:11 +0200 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2017-10-22 12:56:17 +0200 |
commit | fc09e1436654415f7130b69d049b420d7e5e8d54 (patch) | |
tree | 4a925d13db9392d51886545586d78b97973cc584 /doc/classes/InputMap.xml | |
parent | 14b1741cbf998f6d950a006681b15803362442d7 (diff) | |
download | redot-engine-fc09e1436654415f7130b69d049b420d7e5e8d54.tar.gz |
classref: Sync with current source
Also fix hyperlink references to same class as per the guidelines.
[ci skip]
Diffstat (limited to 'doc/classes/InputMap.xml')
-rw-r--r-- | doc/classes/InputMap.xml | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/doc/classes/InputMap.xml b/doc/classes/InputMap.xml index 333edf02b5..99b77dab36 100644 --- a/doc/classes/InputMap.xml +++ b/doc/classes/InputMap.xml @@ -4,7 +4,7 @@ Singleton that manages [InputEventAction]. </brief_description> <description> - Manages all [InputEventAction] which can be created/modified from the project settings menu [code]Project > Project Settings > Input Map[/Code] or in code with [method add_action] and [method action_add_event]. See [method Node._input]. + Manages all [InputEventAction] which can be created/modified from the project settings menu [code]Project > Project Settings > Input Map[/Code] or in code with [method add_action] and [method action_add_event]. See [method Node._input]. </description> <tutorials> http://docs.godotengine.org/en/stable/learning/features/inputs/inputevent.html#inputmap @@ -51,7 +51,7 @@ <argument index="0" name="action" type="String"> </argument> <description> - Adds an (empty) action to the [InputMap]. An [InputEvent] can then be added to this action with [method action_add_event]. + Adds an (empty) action to the [code]InputMap[/code]. An [InputEvent] can then be added to this action with [method action_add_event]. </description> </method> <method name="erase_action"> |