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authorChris Bradfield <chris@kidscancode.org>2017-09-14 16:04:36 -0700
committerChris Bradfield <chris@kidscancode.org>2017-09-16 18:42:07 -0700
commit33da7b49137fad76693d9a1cc80745953075daee (patch)
tree4a223baa96a824ce42fc4d3bd045d89efce509e6 /doc/classes/KinematicBody2D.xml
parentd3c1f2a7f69a54652a2a07eaca402db2ee489132 (diff)
downloadredot-engine-33da7b49137fad76693d9a1cc80745953075daee.tar.gz
Document new KinematicCollision2D class
Diffstat (limited to 'doc/classes/KinematicBody2D.xml')
-rw-r--r--doc/classes/KinematicBody2D.xml3
1 files changed, 2 insertions, 1 deletions
diff --git a/doc/classes/KinematicBody2D.xml b/doc/classes/KinematicBody2D.xml
index 26c7c6125d..dddae2c0fc 100644
--- a/doc/classes/KinematicBody2D.xml
+++ b/doc/classes/KinematicBody2D.xml
@@ -63,6 +63,7 @@
<argument index="0" name="rel_vec" type="Vector2">
</argument>
<description>
+ Moves the body along the given vector. The body will stop if it collides. Returns a [KinematicCollision2D], which contains information about the colliding body.
</description>
</method>
<method name="move_and_slide">
@@ -97,7 +98,7 @@
<argument index="1" name="rel_vec" type="Vector2">
</argument>
<description>
- Return true if there would be a collision if the body moved from the given point in the given direction.
+ Returns true if there would be a collision if the body moved from the given point in the given direction.
</description>
</method>
</methods>