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authorBenjamin Larsson <mafortion.benjamin@gmail.com>2017-10-07 22:10:28 +0200
committerBenjamin Larsson <mafortion.benjamin@gmail.com>2017-10-07 22:10:28 +0200
commit5e7b98171bf1ecda6da8de42922b721c493fff18 (patch)
tree3e8db806f08e19b5113a0128403c332b8902eb67 /doc/classes/KinematicBody2D.xml
parent94150b8e8ee582c8992996f02f69cd37e67d4e92 (diff)
downloadredot-engine-5e7b98171bf1ecda6da8de42922b721c493fff18.tar.gz
Fixed an error in get_floor_velocity() docs
Diffstat (limited to 'doc/classes/KinematicBody2D.xml')
-rw-r--r--doc/classes/KinematicBody2D.xml2
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/classes/KinematicBody2D.xml b/doc/classes/KinematicBody2D.xml
index ac375aa42d..88b72d0778 100644
--- a/doc/classes/KinematicBody2D.xml
+++ b/doc/classes/KinematicBody2D.xml
@@ -17,7 +17,7 @@
<return type="Vector2">
</return>
<description>
- Returns the velocity of the floor. If the floor is not a KinematicBody2D, this will always be [code]Vector2(0, 0)[/code]. Only updates when calling [method move_and_slide].
+ Returns the velocity of the floor. Only updates when calling [method move_and_slide].
</description>
</method>
<method name="get_safe_margin" qualifiers="const">