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authorMichael Alexsander Silva Dias <michaelalexsander@protonmail.com>2019-09-24 14:45:03 -0300
committerMichael Alexsander <michaelalexsander@protonmail.com>2021-06-18 00:06:40 -0300
commit0ff4095b3689093680d4279851d6852eeaa0a0b3 (patch)
treef973969ce41b6810077e92c9cecca21d1c19f2b9 /doc/classes/KinematicCollision3D.xml
parent407229aeeb2302e96acc26b34b8656ace0b1a20c (diff)
downloadredot-engine-0ff4095b3689093680d4279851d6852eeaa0a0b3.tar.gz
Better format arguments in variant parser
Diffstat (limited to 'doc/classes/KinematicCollision3D.xml')
-rw-r--r--doc/classes/KinematicCollision3D.xml10
1 files changed, 5 insertions, 5 deletions
diff --git a/doc/classes/KinematicCollision3D.xml b/doc/classes/KinematicCollision3D.xml
index 329efab474..cab7b337c9 100644
--- a/doc/classes/KinematicCollision3D.xml
+++ b/doc/classes/KinematicCollision3D.xml
@@ -27,22 +27,22 @@
<member name="collider_shape_index" type="int" setter="" getter="get_collider_shape_index" default="0">
The colliding shape's index. See [CollisionObject3D].
</member>
- <member name="collider_velocity" type="Vector3" setter="" getter="get_collider_velocity" default="Vector3( 0, 0, 0 )">
+ <member name="collider_velocity" type="Vector3" setter="" getter="get_collider_velocity" default="Vector3(0, 0, 0)">
The colliding object's velocity.
</member>
<member name="local_shape" type="Object" setter="" getter="get_local_shape">
The moving object's colliding shape.
</member>
- <member name="normal" type="Vector3" setter="" getter="get_normal" default="Vector3( 0, 0, 0 )">
+ <member name="normal" type="Vector3" setter="" getter="get_normal" default="Vector3(0, 0, 0)">
The colliding body's shape's normal at the point of collision.
</member>
- <member name="position" type="Vector3" setter="" getter="get_position" default="Vector3( 0, 0, 0 )">
+ <member name="position" type="Vector3" setter="" getter="get_position" default="Vector3(0, 0, 0)">
The point of collision, in global coordinates.
</member>
- <member name="remainder" type="Vector3" setter="" getter="get_remainder" default="Vector3( 0, 0, 0 )">
+ <member name="remainder" type="Vector3" setter="" getter="get_remainder" default="Vector3(0, 0, 0)">
The moving object's remaining movement vector.
</member>
- <member name="travel" type="Vector3" setter="" getter="get_travel" default="Vector3( 0, 0, 0 )">
+ <member name="travel" type="Vector3" setter="" getter="get_travel" default="Vector3(0, 0, 0)">
The distance the moving object traveled before collision.
</member>
</members>