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authorclayjohn <claynjohn@gmail.com>2019-03-12 22:48:18 -0700
committerclayjohn <claynjohn@gmail.com>2019-03-12 22:48:18 -0700
commit67446ff7330614c2352b5530c6df15a262ca8392 (patch)
tree20b0523cd1c052399aefc0f45175948948c04786 /doc/classes/MultiMesh.xml
parentd41cd57595c4f68838b8dcf27e66cb77476577ed (diff)
downloadredot-engine-67446ff7330614c2352b5530c6df15a262ca8392.tar.gz
linked tutorials in the classref
Diffstat (limited to 'doc/classes/MultiMesh.xml')
-rw-r--r--doc/classes/MultiMesh.xml1
1 files changed, 1 insertions, 0 deletions
diff --git a/doc/classes/MultiMesh.xml b/doc/classes/MultiMesh.xml
index 0cc9764e36..9bee8e2100 100644
--- a/doc/classes/MultiMesh.xml
+++ b/doc/classes/MultiMesh.xml
@@ -10,6 +10,7 @@
Since instances may have any behavior, the AABB used for visibility must be provided by the user.
</description>
<tutorials>
+ <link>http://docs.godotengine.org/en/latest/tutorials/3d/vertex_animation/animating_thousands_of_fish.html</link>
</tutorials>
<demos>
</demos>