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author | clayjohn <claynjohn@gmail.com> | 2019-03-12 22:48:18 -0700 |
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committer | clayjohn <claynjohn@gmail.com> | 2019-03-12 22:48:18 -0700 |
commit | 67446ff7330614c2352b5530c6df15a262ca8392 (patch) | |
tree | 20b0523cd1c052399aefc0f45175948948c04786 /doc/classes/MultiMesh.xml | |
parent | d41cd57595c4f68838b8dcf27e66cb77476577ed (diff) | |
download | redot-engine-67446ff7330614c2352b5530c6df15a262ca8392.tar.gz |
linked tutorials in the classref
Diffstat (limited to 'doc/classes/MultiMesh.xml')
-rw-r--r-- | doc/classes/MultiMesh.xml | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/doc/classes/MultiMesh.xml b/doc/classes/MultiMesh.xml index 0cc9764e36..9bee8e2100 100644 --- a/doc/classes/MultiMesh.xml +++ b/doc/classes/MultiMesh.xml @@ -10,6 +10,7 @@ Since instances may have any behavior, the AABB used for visibility must be provided by the user. </description> <tutorials> + <link>http://docs.godotengine.org/en/latest/tutorials/3d/vertex_animation/animating_thousands_of_fish.html</link> </tutorials> <demos> </demos> |