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authorVolTer <mew.pur.pur@abv.bg>2023-04-30 16:26:09 +0200
committerVolTer <mew.pur.pur@abv.bg>2023-05-28 14:24:54 +0200
commit151a4ba6a59f6e965bb56ce8fbc75b14d056fa79 (patch)
treee5d78c825e09d7718156870377155dbc2331518a /doc/classes/NinePatchRect.xml
parenta67d37f7cffe7f31c68e971280950d487ea99e2c (diff)
downloadredot-engine-151a4ba6a59f6e965bb56ce8fbc75b14d056fa79.tar.gz
Overhaul the top sections of the class reference (GUI classes)
Diffstat (limited to 'doc/classes/NinePatchRect.xml')
-rw-r--r--doc/classes/NinePatchRect.xml4
1 files changed, 2 insertions, 2 deletions
diff --git a/doc/classes/NinePatchRect.xml b/doc/classes/NinePatchRect.xml
index 63dd59fd2c..d5283236a9 100644
--- a/doc/classes/NinePatchRect.xml
+++ b/doc/classes/NinePatchRect.xml
@@ -1,10 +1,10 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="NinePatchRect" inherits="Control" version="4.1" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
- Scalable texture-based frame that tiles the texture's centers and sides, but keeps the corners' original size. Perfect for panels and dialog boxes.
+ A control that displays a texture by keeping its corners intact, but tiling its edges and center.
</brief_description>
<description>
- Also known as 9-slice panels, NinePatchRect produces clean panels of any size, based on a small texture. To do so, it splits the texture in a 3×3 grid. When you scale the node, it tiles the texture's sides horizontally or vertically, the center on both axes but it doesn't scale or tile the corners.
+ Also known as 9-slice panels, [NinePatchRect] produces clean panels of any size based on a small texture. To do so, it splits the texture in a 3×3 grid. When you scale the node, it tiles the texture's edges horizontally or vertically, tiles the center on both axes, and leaves the corners unchanged.
</description>
<tutorials>
</tutorials>