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author | VolTer <mew.pur.pur@abv.bg> | 2023-04-30 16:26:09 +0200 |
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committer | VolTer <mew.pur.pur@abv.bg> | 2023-05-28 14:24:54 +0200 |
commit | 151a4ba6a59f6e965bb56ce8fbc75b14d056fa79 (patch) | |
tree | e5d78c825e09d7718156870377155dbc2331518a /doc/classes/NinePatchRect.xml | |
parent | a67d37f7cffe7f31c68e971280950d487ea99e2c (diff) | |
download | redot-engine-151a4ba6a59f6e965bb56ce8fbc75b14d056fa79.tar.gz |
Overhaul the top sections of the class reference (GUI classes)
Diffstat (limited to 'doc/classes/NinePatchRect.xml')
-rw-r--r-- | doc/classes/NinePatchRect.xml | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/doc/classes/NinePatchRect.xml b/doc/classes/NinePatchRect.xml index 63dd59fd2c..d5283236a9 100644 --- a/doc/classes/NinePatchRect.xml +++ b/doc/classes/NinePatchRect.xml @@ -1,10 +1,10 @@ <?xml version="1.0" encoding="UTF-8" ?> <class name="NinePatchRect" inherits="Control" version="4.1" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd"> <brief_description> - Scalable texture-based frame that tiles the texture's centers and sides, but keeps the corners' original size. Perfect for panels and dialog boxes. + A control that displays a texture by keeping its corners intact, but tiling its edges and center. </brief_description> <description> - Also known as 9-slice panels, NinePatchRect produces clean panels of any size, based on a small texture. To do so, it splits the texture in a 3×3 grid. When you scale the node, it tiles the texture's sides horizontally or vertically, the center on both axes but it doesn't scale or tile the corners. + Also known as 9-slice panels, [NinePatchRect] produces clean panels of any size based on a small texture. To do so, it splits the texture in a 3×3 grid. When you scale the node, it tiles the texture's edges horizontally or vertically, tiles the center on both axes, and leaves the corners unchanged. </description> <tutorials> </tutorials> |