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author | skyace65 <matthewehr@hotmail.com> | 2024-03-24 21:20:59 -0400 |
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committer | Max Hilbrunner <m.hilbrunner@gmail.com> | 2024-04-07 16:59:43 +0200 |
commit | c83718624f948eea247191ae5183a40ed0f716a9 (patch) | |
tree | 4be7fe06114d5857966be4be291a072a831e727e /doc/classes/NodePath.xml | |
parent | e5b4ef8e9522e950033cbece39a31a4a76da19c1 (diff) | |
download | redot-engine-c83718624f948eea247191ae5183a40ed0f716a9.tar.gz |
Update links to outdated asset library demos
Update links to outdated asset library demos
Co-authored-by: Max Hilbrunner <m.hilbrunner@gmail.com>
Diffstat (limited to 'doc/classes/NodePath.xml')
-rw-r--r-- | doc/classes/NodePath.xml | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/classes/NodePath.xml b/doc/classes/NodePath.xml index 6e0799e796..f294b64576 100644 --- a/doc/classes/NodePath.xml +++ b/doc/classes/NodePath.xml @@ -34,7 +34,7 @@ [b]Note:[/b] In a boolean context, a [NodePath] will evaluate to [code]false[/code] if it is empty ([code]NodePath("")[/code]). Otherwise, a [NodePath] will always evaluate to [code]true[/code]. </description> <tutorials> - <link title="2D Role Playing Game Demo">https://godotengine.org/asset-library/asset/520</link> + <link title="2D Role Playing Game (RPG) Demo">https://godotengine.org/asset-library/asset/2729</link> </tutorials> <constructors> <constructor name="NodePath"> |