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author | Dubhghlas McLaughlin <103212704+mcdubhghlas@users.noreply.github.com> | 2024-10-16 19:18:17 -0500 |
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committer | Dubhghlas McLaughlin <103212704+mcdubhghlas@users.noreply.github.com> | 2024-10-17 11:16:37 -0500 |
commit | e7717ab517b9d4f828e5602f9b8488041ed05802 (patch) | |
tree | 7dfef15e377c976dea1899f5cab90b6265cba087 /doc/classes/RDShaderSPIRV.xml | |
parent | 4d9e62ae8b601e89b5aeba13a2a3fe49d9eb4931 (diff) | |
download | redot-engine-e7717ab517b9d4f828e5602f9b8488041ed05802.tar.gz |
Rebranding: Doc/
Diffstat (limited to 'doc/classes/RDShaderSPIRV.xml')
-rw-r--r-- | doc/classes/RDShaderSPIRV.xml | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/doc/classes/RDShaderSPIRV.xml b/doc/classes/RDShaderSPIRV.xml index dd8a292c61..c22d19d92e 100644 --- a/doc/classes/RDShaderSPIRV.xml +++ b/doc/classes/RDShaderSPIRV.xml @@ -58,19 +58,19 @@ The SPIR-V bytecode for the vertex shader stage. </member> <member name="compile_error_compute" type="String" setter="set_stage_compile_error" getter="get_stage_compile_error" default=""""> - The compilation error message for the compute shader stage (set by the SPIR-V compiler and Godot). If empty, shader compilation was successful. + The compilation error message for the compute shader stage (set by the SPIR-V compiler and Redot). If empty, shader compilation was successful. </member> <member name="compile_error_fragment" type="String" setter="set_stage_compile_error" getter="get_stage_compile_error" default=""""> - The compilation error message for the fragment shader stage (set by the SPIR-V compiler and Godot). If empty, shader compilation was successful. + The compilation error message for the fragment shader stage (set by the SPIR-V compiler and Redot). If empty, shader compilation was successful. </member> <member name="compile_error_tesselation_control" type="String" setter="set_stage_compile_error" getter="get_stage_compile_error" default=""""> - The compilation error message for the tessellation control shader stage (set by the SPIR-V compiler and Godot). If empty, shader compilation was successful. + The compilation error message for the tessellation control shader stage (set by the SPIR-V compiler and Redot). If empty, shader compilation was successful. </member> <member name="compile_error_tesselation_evaluation" type="String" setter="set_stage_compile_error" getter="get_stage_compile_error" default=""""> - The compilation error message for the tessellation evaluation shader stage (set by the SPIR-V compiler and Godot). If empty, shader compilation was successful. + The compilation error message for the tessellation evaluation shader stage (set by the SPIR-V compiler and Redot). If empty, shader compilation was successful. </member> <member name="compile_error_vertex" type="String" setter="set_stage_compile_error" getter="get_stage_compile_error" default=""""> - The compilation error message for the vertex shader stage (set by the SPIR-V compiler and Godot). If empty, shader compilation was successful. + The compilation error message for the vertex shader stage (set by the SPIR-V compiler and Redot). If empty, shader compilation was successful. </member> </members> </class> |