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author | A Thousand Ships <96648715+AThousandShips@users.noreply.github.com> | 2024-06-15 13:15:15 +0200 |
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committer | A Thousand Ships <96648715+AThousandShips@users.noreply.github.com> | 2024-06-18 20:19:21 +0200 |
commit | 6ab303cd7613e5fde9dd46278ed7e50c43f78302 (patch) | |
tree | 33d10e4e9cc962a75f75e5ab33f959334fab2f4a /doc/classes/RID.xml | |
parent | 71699e08c9df78b7203fa4ef9cede28e995d6ace (diff) | |
download | redot-engine-6ab303cd7613e5fde9dd46278ed7e50c43f78302.tar.gz |
[Doc] Clarify the session-specific nature of `RID` and `ObjectID`
Diffstat (limited to 'doc/classes/RID.xml')
-rw-r--r-- | doc/classes/RID.xml | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/doc/classes/RID.xml b/doc/classes/RID.xml index 8fd93d00b9..323ac3b0ec 100644 --- a/doc/classes/RID.xml +++ b/doc/classes/RID.xml @@ -6,6 +6,7 @@ <description> The RID [Variant] type is used to access a low-level resource by its unique ID. RIDs are opaque, which means they do not grant access to the resource by themselves. They are used by the low-level server classes, such as [DisplayServer], [RenderingServer], [TextServer], etc. A low-level resource may correspond to a high-level [Resource], such as [Texture] or [Mesh]. + [b]Note:[/b] RIDs are only useful during the current session. It won't correspond to a similar resource if sent over a network, or loaded from a file at a later time. </description> <tutorials> </tutorials> |