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author | William Taylor <williamt@rebelfactions.com> | 2017-09-16 21:06:58 -0700 |
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committer | William Taylor <williamt@rebelfactions.com> | 2017-09-16 21:55:23 -0700 |
commit | d2419c840e221c6bf6d7b493f26db861f591d5c6 (patch) | |
tree | cda522269394d431cebafc328916c70e2d69e187 /doc/classes/RectangleShape2D.xml | |
parent | d8ca7d44059472344a7e14346feae8e478486d3c (diff) | |
download | redot-engine-d2419c840e221c6bf6d7b493f26db861f591d5c6.tar.gz |
[DOCS] added member descriptions to various shapes
Diffstat (limited to 'doc/classes/RectangleShape2D.xml')
-rw-r--r-- | doc/classes/RectangleShape2D.xml | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/doc/classes/RectangleShape2D.xml b/doc/classes/RectangleShape2D.xml index 9c18df970b..7a1aec2021 100644 --- a/doc/classes/RectangleShape2D.xml +++ b/doc/classes/RectangleShape2D.xml @@ -1,10 +1,10 @@ <?xml version="1.0" encoding="UTF-8" ?> <class name="RectangleShape2D" inherits="Shape2D" category="Core" version="3.0.alpha.custom_build"> <brief_description> - Rectangle Shape for 2D Physics. + Rectangle shape for 2D collisions. </brief_description> <description> - Rectangle Shape for 2D Physics. This shape is useful for modeling box-like 2D objects. + Rectangle shape for 2D collisions. This shape is useful for modeling box-like 2D objects. </description> <tutorials> </tutorials> @@ -30,6 +30,7 @@ </methods> <members> <member name="extents" type="Vector2" setter="set_extents" getter="get_extents"> + The rectangle's half extents. The width and height of this shape is twice the half extents. </member> </members> <constants> |