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author | VolTer <mew.pur.pur@abv.bg> | 2023-04-28 01:35:33 +0200 |
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committer | VolTer <mew.pur.pur@abv.bg> | 2023-05-19 07:04:48 +0200 |
commit | 04562662d38a83e1ac1fde2af9572ca38147e772 (patch) | |
tree | 135faa9bef16bdb14faf576c25cb832f74d02fb4 /doc/classes/ResourceLoader.xml | |
parent | 5bb7d585a5e151f3fa387de7dd97d7aebc5abfd5 (diff) | |
download | redot-engine-04562662d38a83e1ac1fde2af9572ca38147e772.tar.gz |
Overhaul the top sections of the class reference (Core classes)
Diffstat (limited to 'doc/classes/ResourceLoader.xml')
-rw-r--r-- | doc/classes/ResourceLoader.xml | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/doc/classes/ResourceLoader.xml b/doc/classes/ResourceLoader.xml index f804b5a25d..cf52f5017c 100644 --- a/doc/classes/ResourceLoader.xml +++ b/doc/classes/ResourceLoader.xml @@ -1,10 +1,10 @@ <?xml version="1.0" encoding="UTF-8" ?> <class name="ResourceLoader" inherits="Object" version="4.1" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd"> <brief_description> - Singleton used to load resource files. + A singleton for loading resource files. </brief_description> <description> - Singleton used to load resource files from the filesystem. + A singleton used to load resource files from the filesystem. It uses the many [ResourceFormatLoader] classes registered in the engine (either built-in or from a plugin) to load files into memory and convert them to a format that can be used by the engine. [b]Note:[/b] You have to import the files into the engine first to load them using [method load]. If you want to load [Image]s at run-time, you may use [method Image.load]. If you want to import audio files, you can use the snippet described in [member AudioStreamMP3.data]. </description> |