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author | Aaron Franke <arnfranke@yahoo.com> | 2021-09-20 19:37:32 -0500 |
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committer | Aaron Franke <arnfranke@yahoo.com> | 2021-09-20 20:59:33 -0500 |
commit | d54f2ad7cac0f15c757ace54ad209fcedb3053bf (patch) | |
tree | 3dcb8a63bdbad82e7b2d591879a0efa173244cbd /doc/classes/RootMotionView.xml | |
parent | 2d1699ef82a29ef65d810194ee76dddc0d9e0389 (diff) | |
download | redot-engine-d54f2ad7cac0f15c757ace54ad209fcedb3053bf.tar.gz |
Don't generate empty doc sections and reduce code duplication
Diffstat (limited to 'doc/classes/RootMotionView.xml')
-rw-r--r-- | doc/classes/RootMotionView.xml | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/doc/classes/RootMotionView.xml b/doc/classes/RootMotionView.xml index e31ea9265e..5db13de44f 100644 --- a/doc/classes/RootMotionView.xml +++ b/doc/classes/RootMotionView.xml @@ -10,8 +10,6 @@ <tutorials> <link title="Using AnimationTree - Root motion">https://docs.godotengine.org/en/latest/tutorials/animation/animation_tree.html#root-motion</link> </tutorials> - <methods> - </methods> <members> <member name="animation_path" type="NodePath" setter="set_animation_path" getter="get_animation_path"> Path to an [AnimationTree] node to use as a basis for root motion. @@ -29,6 +27,4 @@ If [code]true[/code], the grid's points will all be on the same Y coordinate ([i]local[/i] Y = 0). If [code]false[/code], the points' original Y coordinate is preserved. </member> </members> - <constants> - </constants> </class> |