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| author | Rémi Verschelde <remi@verschelde.fr> | 2021-03-05 22:36:05 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-03-05 22:36:05 +0100 |
| commit | aaeb07d50fdf9a19beadd8329d71dbae8ea75e40 (patch) | |
| tree | 9455db16898bef6099c223b0a90e1d9b8f19165c /doc/classes/ScriptCreateDialog.xml | |
| parent | f9dad47478bf3a089b34f2e099164a5d4b388ef5 (diff) | |
| parent | bae843a1c9dadad2b40e17f1e44e13eb01d65f97 (diff) | |
| download | redot-engine-aaeb07d50fdf9a19beadd8329d71dbae8ea75e40.tar.gz | |
Merge pull request #43929 from HaSa1002/docs-lang-6
Docs: Port Code Examples to C# (R, S, T, U)
Diffstat (limited to 'doc/classes/ScriptCreateDialog.xml')
| -rw-r--r-- | doc/classes/ScriptCreateDialog.xml | 20 |
1 files changed, 16 insertions, 4 deletions
diff --git a/doc/classes/ScriptCreateDialog.xml b/doc/classes/ScriptCreateDialog.xml index aa60ecb12b..7185213c44 100644 --- a/doc/classes/ScriptCreateDialog.xml +++ b/doc/classes/ScriptCreateDialog.xml @@ -5,12 +5,24 @@ </brief_description> <description> The [ScriptCreateDialog] creates script files according to a given template for a given scripting language. The standard use is to configure its fields prior to calling one of the [method Window.popup] methods. - [codeblock] + [codeblocks] + [gdscript] func _ready(): - dialog.config("Node", "res://new_node.gd") # For in-engine types - dialog.config("\"res://base_node.gd\"", "res://derived_node.gd") # For script types + var dialog = ScriptCreateDialog.new(); + dialog.config("Node", "res://new_node.gd") # For in-engine types. + dialog.config("\"res://base_node.gd\"", "res://derived_node.gd") # For script types. dialog.popup_centered() - [/codeblock] + [/gdscript] + [csharp] + public override void _Ready() + { + var dialog = new ScriptCreateDialog(); + dialog.Config("Node", "res://NewNode.cs"); // For in-engine types. + dialog.Config("\"res://BaseNode.cs\"", "res://DerivedNode.cs"); // For script types. + dialog.PopupCentered(); + } + [/csharp] + [/codeblocks] </description> <tutorials> </tutorials> |
