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| author | Rémi Verschelde <rverschelde@gmail.com> | 2020-04-23 12:06:06 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2020-04-23 12:06:06 +0200 |
| commit | ffe07d93327deb548b423048cbc07bcc81b58950 (patch) | |
| tree | 405652e8dd1e0fbf05d9a0180a336675fd62db1c /doc/classes/ScriptEditor.xml | |
| parent | 2074b43c6f707c9360f73057c3435df30c49a5a2 (diff) | |
| parent | a225265b0a7308f0856c953f57168c490d54995e (diff) | |
| download | redot-engine-ffe07d93327deb548b423048cbc07bcc81b58950.tar.gz | |
Merge pull request #37888 from Calinou/doc-editor-only-singletons
Document how some editor classes should be accessed as singletons only
Diffstat (limited to 'doc/classes/ScriptEditor.xml')
| -rw-r--r-- | doc/classes/ScriptEditor.xml | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/doc/classes/ScriptEditor.xml b/doc/classes/ScriptEditor.xml index 10d6e5f578..f0ad781f77 100644 --- a/doc/classes/ScriptEditor.xml +++ b/doc/classes/ScriptEditor.xml @@ -4,6 +4,7 @@ Godot editor's script editor. </brief_description> <description> + [b]Note:[/b] This class shouldn't be instantiated directly. Instead, access the singleton using [method EditorInterface.get_script_editor]. </description> <tutorials> </tutorials> |
