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authorRémi Verschelde <rverschelde@gmail.com>2020-03-30 18:22:57 +0200
committerRémi Verschelde <rverschelde@gmail.com>2020-03-30 18:23:02 +0200
commiteaaee63b629d6999fcc0c84e38886b964f6d051d (patch)
tree136e327aa916afe2255bcf5d718963f2b1a84a4b /doc/classes/Shape3D.xml
parent0168709978154a89f137b44f33647e5d28a46250 (diff)
downloadredot-engine-eaaee63b629d6999fcc0c84e38886b964f6d051d.tar.gz
doc: Update classref with node renames
A few extra renames for classes which were missed in last week's PRs.
Diffstat (limited to 'doc/classes/Shape3D.xml')
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1 files changed, 21 insertions, 0 deletions
diff --git a/doc/classes/Shape3D.xml b/doc/classes/Shape3D.xml
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+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="Shape3D" inherits="Resource" version="4.0">
+ <brief_description>
+ Base class for all 3D shape resources.
+ </brief_description>
+ <description>
+ Base class for all 3D shape resources. Nodes that inherit from this can be used as shapes for a [PhysicsBody3D] or [Area3D] objects.
+ </description>
+ <tutorials>
+ <link>https://docs.godotengine.org/en/latest/tutorials/physics/physics_introduction.html</link>
+ </tutorials>
+ <methods>
+ </methods>
+ <members>
+ <member name="margin" type="float" setter="set_margin" getter="get_margin" default="0.04">
+ The collision margin for the shape.
+ </member>
+ </members>
+ <constants>
+ </constants>
+</class>