diff options
author | Rémi Verschelde <rverschelde@gmail.com> | 2020-03-30 18:22:57 +0200 |
---|---|---|
committer | Rémi Verschelde <rverschelde@gmail.com> | 2020-03-30 18:23:02 +0200 |
commit | eaaee63b629d6999fcc0c84e38886b964f6d051d (patch) | |
tree | 136e327aa916afe2255bcf5d718963f2b1a84a4b /doc/classes/Shape3D.xml | |
parent | 0168709978154a89f137b44f33647e5d28a46250 (diff) | |
download | redot-engine-eaaee63b629d6999fcc0c84e38886b964f6d051d.tar.gz |
doc: Update classref with node renames
A few extra renames for classes which were missed in last week's PRs.
Diffstat (limited to 'doc/classes/Shape3D.xml')
-rw-r--r-- | doc/classes/Shape3D.xml | 21 |
1 files changed, 21 insertions, 0 deletions
diff --git a/doc/classes/Shape3D.xml b/doc/classes/Shape3D.xml new file mode 100644 index 0000000000..1af6550dc5 --- /dev/null +++ b/doc/classes/Shape3D.xml @@ -0,0 +1,21 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="Shape3D" inherits="Resource" version="4.0"> + <brief_description> + Base class for all 3D shape resources. + </brief_description> + <description> + Base class for all 3D shape resources. Nodes that inherit from this can be used as shapes for a [PhysicsBody3D] or [Area3D] objects. + </description> + <tutorials> + <link>https://docs.godotengine.org/en/latest/tutorials/physics/physics_introduction.html</link> + </tutorials> + <methods> + </methods> + <members> + <member name="margin" type="float" setter="set_margin" getter="get_margin" default="0.04"> + The collision margin for the shape. + </member> + </members> + <constants> + </constants> +</class> |