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authorGeorge L. Albany <Megacake1234@gmail.com>2024-11-27 21:15:49 +0000
committerGitHub <noreply@github.com>2024-11-27 21:15:49 +0000
commit85d87116e184e7923b8d6804cab2681b61c62d83 (patch)
tree55ec5bfa061a5c27272b831e697b78ed1b756a70 /doc/classes/Skeleton3D.xml
parentb06d20bf39d15ec736d08d4e4fcb32e0c3c1ce1e (diff)
parent721f53fde47c2727d99e3ecccdb789a67df36de0 (diff)
downloadredot-engine-master.tar.gz
Merge pull request #886 from Spartan322/merge/f128f38HEADmaster
Merge commit godotengine/godot@f128f38
Diffstat (limited to 'doc/classes/Skeleton3D.xml')
-rw-r--r--doc/classes/Skeleton3D.xml5
1 files changed, 5 insertions, 0 deletions
diff --git a/doc/classes/Skeleton3D.xml b/doc/classes/Skeleton3D.xml
index f5b808be8e..aa751de5f2 100644
--- a/doc/classes/Skeleton3D.xml
+++ b/doc/classes/Skeleton3D.xml
@@ -393,6 +393,11 @@
[b]Note:[/b] During the update process, this signal is not fired, so modification by [SkeletonModifier3D] is not detected.
</description>
</signal>
+ <signal name="rest_updated">
+ <description>
+ Emitted when the rest is updated.
+ </description>
+ </signal>
<signal name="show_rest_only_changed">
<description>
Emitted when the value of [member show_rest_only] changes.