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| author | Max Hilbrunner <mhilbrunner@users.noreply.github.com> | 2022-08-18 16:52:57 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-08-18 16:52:57 +0200 |
| commit | f2bcec462dceb384fef9b6eae7104e25f1f37d23 (patch) | |
| tree | 92590916efcb1c4c4ccb52dbb8e086a1b2cb7e58 /doc/classes/SkeletonModificationStack3D.xml | |
| parent | 03dc8c5d6fc4a1cc8c0b8b329ae53a3d0d8b3074 (diff) | |
| parent | 28e66882e59d51f69cc0b9786033f5570b08d114 (diff) | |
| download | redot-engine-f2bcec462dceb384fef9b6eae7104e25f1f37d23.tar.gz | |
Merge pull request #64551 from asmaloney/doc-grammar-amount-number
[doc] Fix grammar in class docs: amount vs. number
Diffstat (limited to 'doc/classes/SkeletonModificationStack3D.xml')
| -rw-r--r-- | doc/classes/SkeletonModificationStack3D.xml | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/classes/SkeletonModificationStack3D.xml b/doc/classes/SkeletonModificationStack3D.xml index fd4a8d462a..34c7099bca 100644 --- a/doc/classes/SkeletonModificationStack3D.xml +++ b/doc/classes/SkeletonModificationStack3D.xml @@ -79,7 +79,7 @@ When true, the modification's in the stack will be called. This is handled automatically through the [Skeleton3D] node. </member> <member name="modification_count" type="int" setter="set_modification_count" getter="get_modification_count" default="0"> - The amount of modifications in the stack. + The number of modifications in the stack. </member> <member name="strength" type="float" setter="set_strength" getter="get_strength" default="1.0"> The interpolation strength of the modifications in stack. A value of [code]0[/code] will make it where the modifications are not applied, a strength of [code]0.5[/code] will be half applied, and a strength of [code]1[/code] will allow the modifications to be fully applied and override the skeleton bone poses. |
