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author | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2020-08-05 14:43:40 +0200 |
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committer | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2020-08-31 14:22:07 +0200 |
commit | c4903a603b819c6389f3a3a8a542be03a3a46aec (patch) | |
tree | c46b628673bf7770221d1a5c504ec5cfacb7b9ad /doc/classes/SoftBody3D.xml | |
parent | 96e257b2728c0cd1d43b2b700c3d9c52a0b44712 (diff) | |
download | redot-engine-c4903a603b819c6389f3a3a8a542be03a3a46aec.tar.gz |
Add link titles for all links in the class reference
This makes them display in a nicer way in the editor help.
(The title will display instead of the full URL.)
Diffstat (limited to 'doc/classes/SoftBody3D.xml')
-rw-r--r-- | doc/classes/SoftBody3D.xml | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/classes/SoftBody3D.xml b/doc/classes/SoftBody3D.xml index 24d6609900..149f597c4c 100644 --- a/doc/classes/SoftBody3D.xml +++ b/doc/classes/SoftBody3D.xml @@ -7,7 +7,7 @@ A deformable physics body. Used to create elastic or deformable objects such as cloth, rubber, or other flexible materials. </description> <tutorials> - <link>https://docs.godotengine.org/en/latest/tutorials/physics/soft_body.html</link> + <link title="SoftBody">https://docs.godotengine.org/en/latest/tutorials/physics/soft_body.html</link> </tutorials> <methods> <method name="add_collision_exception_with"> |