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author | skyace65 <matthewehr@hotmail.com> | 2024-03-24 21:20:59 -0400 |
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committer | Max Hilbrunner <m.hilbrunner@gmail.com> | 2024-04-07 16:59:43 +0200 |
commit | c83718624f948eea247191ae5183a40ed0f716a9 (patch) | |
tree | 4be7fe06114d5857966be4be291a072a831e727e /doc/classes/StaticBody3D.xml | |
parent | e5b4ef8e9522e950033cbece39a31a4a76da19c1 (diff) | |
download | redot-engine-c83718624f948eea247191ae5183a40ed0f716a9.tar.gz |
Update links to outdated asset library demos
Update links to outdated asset library demos
Co-authored-by: Max Hilbrunner <m.hilbrunner@gmail.com>
Diffstat (limited to 'doc/classes/StaticBody3D.xml')
-rw-r--r-- | doc/classes/StaticBody3D.xml | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/doc/classes/StaticBody3D.xml b/doc/classes/StaticBody3D.xml index 81eda8505b..a2a9a97bc1 100644 --- a/doc/classes/StaticBody3D.xml +++ b/doc/classes/StaticBody3D.xml @@ -9,9 +9,9 @@ [StaticBody3D] is useful for completely static objects like floors and walls, as well as moving surfaces like conveyor belts and circular revolving platforms (by using [member constant_linear_velocity] and [member constant_angular_velocity]). </description> <tutorials> - <link title="3D Physics Tests Demo">https://godotengine.org/asset-library/asset/675</link> - <link title="Third Person Shooter Demo">https://godotengine.org/asset-library/asset/678</link> - <link title="3D Voxel Demo">https://godotengine.org/asset-library/asset/676</link> + <link title="3D Physics Tests Demo">https://godotengine.org/asset-library/asset/2747</link> + <link title="Third Person Shooter (TPS) Demo">https://godotengine.org/asset-library/asset/2710</link> + <link title="3D Voxel Demo">https://godotengine.org/asset-library/asset/2755</link> </tutorials> <members> <member name="constant_angular_velocity" type="Vector3" setter="set_constant_angular_velocity" getter="get_constant_angular_velocity" default="Vector3(0, 0, 0)"> |