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author | Chaosus <chaosus89@gmail.com> | 2018-02-14 22:14:23 +0300 |
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committer | Chaosus <chaosus89@gmail.com> | 2018-02-19 22:40:34 +0300 |
commit | 399e553829215fc30ddd481d5bac9ef0e3d95ca7 (patch) | |
tree | 5163542bd13483f5467698da09f10d912a7bcdc8 /doc/classes/SurfaceTool.xml | |
parent | 79f48cde3d9c47e64cca6090c3db0bff1c9e557f (diff) | |
download | redot-engine-399e553829215fc30ddd481d5bac9ef0e3d95ca7.tar.gz |
Added flip switch to generate_normals
Diffstat (limited to 'doc/classes/SurfaceTool.xml')
-rw-r--r-- | doc/classes/SurfaceTool.xml | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/doc/classes/SurfaceTool.xml b/doc/classes/SurfaceTool.xml index 64978a8bef..08cb6ff6fe 100644 --- a/doc/classes/SurfaceTool.xml +++ b/doc/classes/SurfaceTool.xml @@ -196,8 +196,11 @@ <method name="generate_normals"> <return type="void"> </return> + <argument index="0" name="flip" type="bool" default="false"> + </argument> <description> Generates normals from Vertices so you do not have to do it manually. + Setting "flip" [code]true[/code] inverts resulting normals. </description> </method> <method name="generate_tangents"> |