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authorreduz <reduzio@gmail.com>2022-03-10 08:17:38 +0100
committerreduz <reduzio@gmail.com>2022-03-10 12:28:11 +0100
commit6f51eca1e3045571ccc68414a922e8b0229111f0 (patch)
tree8aee693d8f1972009c5788f34fcebfd6c681e9e1 /doc/classes/Texture2D.xml
parent741bbb9d7c95dfd810c113ca935a8f16238b5334 (diff)
downloadredot-engine-6f51eca1e3045571ccc68414a922e8b0229111f0.tar.gz
Discern between virtual and abstract class bindings
* Previous "virtual" classes (which can't be instantiated) are not corretly named "abstract". * Added a new "virtual" category for classes, they can't be instantiated from the editor, but can be inherited from script and extensions. * Converted a large amount of classes from "abstract" to "virtual" where it makes sense. Most classes that make sense have been converted. Missing: * Physics servers * VideoStream * Script* classes. which will go in a separate PR due to the complexity involved.
Diffstat (limited to 'doc/classes/Texture2D.xml')
-rw-r--r--doc/classes/Texture2D.xml52
1 files changed, 52 insertions, 0 deletions
diff --git a/doc/classes/Texture2D.xml b/doc/classes/Texture2D.xml
index de9bbb4b3d..1bbebe085e 100644
--- a/doc/classes/Texture2D.xml
+++ b/doc/classes/Texture2D.xml
@@ -12,6 +12,58 @@
<tutorials>
</tutorials>
<methods>
+ <method name="_draw" qualifiers="virtual const">
+ <return type="void" />
+ <argument index="0" name="to_canvas_item" type="RID" />
+ <argument index="1" name="pos" type="Vector2" />
+ <argument index="2" name="modulate" type="Color" />
+ <argument index="3" name="transpose" type="bool" />
+ <description>
+ </description>
+ </method>
+ <method name="_draw_rect" qualifiers="virtual const">
+ <return type="void" />
+ <argument index="0" name="to_canvas_item" type="RID" />
+ <argument index="1" name="rect" type="Rect2" />
+ <argument index="2" name="tile" type="bool" />
+ <argument index="3" name="modulate" type="Color" />
+ <argument index="4" name="transpose" type="bool" />
+ <description>
+ </description>
+ </method>
+ <method name="_draw_rect_region" qualifiers="virtual const">
+ <return type="void" />
+ <argument index="0" name="tp_canvas_item" type="RID" />
+ <argument index="1" name="rect" type="Rect2" />
+ <argument index="2" name="src_rect" type="Rect2" />
+ <argument index="3" name="modulate" type="Color" />
+ <argument index="4" name="transpose" type="bool" />
+ <argument index="5" name="clip_uv" type="bool" />
+ <description>
+ </description>
+ </method>
+ <method name="_get_height" qualifiers="virtual const">
+ <return type="int" />
+ <description>
+ </description>
+ </method>
+ <method name="_get_width" qualifiers="virtual const">
+ <return type="int" />
+ <description>
+ </description>
+ </method>
+ <method name="_has_alpha" qualifiers="virtual const">
+ <return type="bool" />
+ <description>
+ </description>
+ </method>
+ <method name="_is_pixel_opaque" qualifiers="virtual const">
+ <return type="bool" />
+ <argument index="0" name="x" type="int" />
+ <argument index="1" name="y" type="int" />
+ <description>
+ </description>
+ </method>
<method name="draw" qualifiers="const">
<return type="void" />
<argument index="0" name="canvas_item" type="RID" />